Skull & Shackles

Unexplored Jungle Wilderness

  • Alignment: N
  • Capital: None
  • Notable Settlements: Bloodcove (5281), Elokolobha (1100), Jaha (5600), Kibwe (3800), Mzali (36900), Nantambu (14500), Osibu (9800), Senghor (26430), Usaro (8790)
  • Ruler: none
  • Government: Countless tribal strongmen, isolated utopian enclaves, lost kingdoms, bizzare cults, unorganized nomad bands, and one enraged gorilla king
  • Languages: Polyglot, regional dialects
  • Religion: Angazhan, Gozreh, Lamashtu, ancestor worship, demon worship, the Green Faith, regional traditions

Some of the oldest ruins in the world lie throughout the interior jungles of Garund, cracked through by powerful roots and rubbed smooth by the passing of millenia. The reclusive tribal inhabitants from whom the forest and wilderness take their name trace their heritage to forgotten kingdoms of no little advancement, but the have fakkeb far since the days of their zenith, and their glorious past remains a mystery not just to the outside world, but also to themselves.

No totally accurate maps of Garund’s interior exist, and the Mwangi human, elf, lizardfolk, and less-recongnizable tribes of the Expanse seldom declare formal borders. Some nomadic groups wander the jungles and valleys without ever settling anywhere for long. Several locales within the trackless wilds attract potent malevolent spirits, sentient plant colonies, juju zombies cults, or similiar hazards making them shunned by right-thinking natives and explorers alike.

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