Planejammer Campaign Setting

A collection of twelve gods, of which all the myriad gods of the galaxy are only aspects (according to church doctrine). The ChurchInitiation benefits of these churches are all quite similar.

Deitypes


Name Alignment Domains Holy Symbol Sacred Weapon
TheDestroyer Chaotic Evil Chaos, Evil, Destruction, Death, War A black, five-pointed star Morningstar
TheFather Lawful Good Good, Healing, Law, Sun*, War A golden sun Mace
TheJudge Lawful Good Good, Destruction, Knowlege, Law, Protection A balanced scale Hammer
TheLover Neutral Good Animal, Good, Healing, Protection, Water A white dove Dagger
TheMagus Neutral Knowledge, Luck, Magic, Protection, Trickery An open eye Quarterstaff
TheMerchant Lawful Neutral Knowledge, Law, Luck, Travel, Trickery A gold coin Shortspear
TheMother Chaotic Good Animal, Good, Earth, Protection, Plant A crescent moon Sickle
TheReaper Lawful Evil Death, Earth, Evil, Law, Trickery A humanoid skull Scythe
TheStormlord Chaotic Neutral Air, Chaos, Destruction, Travel, Water A silver trident Trident
TheSmith Neutral Fire, Knowledge, Magic, Strength, Technology* An anvil Warhammer
TheTrickster Chaotic Neutral Chaos, Knowledge, Luck, Magic, Trickery A fool’s scepter Short Sword
TheWarrior Lawful Neutral Law, Luck, Magic, Strength, War A greatsword Greatsword

TheSmith has the TechnologyDomain instead of the Water domain. TheFather has Sun rather than Knowledge (according to FFG errata).

All these gods have separate churches, but there is a movement towards ecumenism as well, so there are temples jointly devoted to the whole Unification Church pantheon as well as many Hybrid Faiths that are more or less tolerated. Some temples are actually devoted to the pantheon as a whole, administrated by the Great Unification Church.