Players and Pieces

Here are the statistics for House Tuttle:

  • Defense: 30
    > 30pts – Small Castle
  • Influence: 20
    > 10pts – First-Born Daughter (Nori)
    > 10pts – Second-Born Son (Andrew)
  • Lands: 34
    > 5pts – Plains
    > 10pts – Island
    > 1pt – Fertile Grassland
    > 1pt – Stream
    > 5pts – Dense Woods
    > 10pts – Hamlet
    > 2pts left over
  • Law: 21
    > -2 to House Fortunes roll
  • Population: 26
    > +1 House Fortune roll
  • Power: 28
    > 16pts – 1 Unit of Warships {+7}/Sailors {+4}/Veteran {5}
    > 11pts – 1 Unit of Garrison {+2} /Infantry {+4} / Veteran {5}
    > 1pt left over
  • Wealth: 25
    > 10pts – Artisan (Vintner) {+ 1 to House Fortune roll}
    > 10pts – Port (Enables merchant ships to come to island) {+5 to house fortune rolls}
    > 7pts left over (5pts + 2 From Episode 6)

Total House bonus to House Fortune Rolls
+5

Unspent Glory and Resource points
Glory: 10+2 (From Episode 8)= 12
Unspent Resource points: 2 (1 unspent + 1 From Episode 8 = 2)

Notes:

  • House Tuttle was founded during Robert’s Rebellion/War of the Usurper.
  • 4 historical events:
    10 – suffered a decline
    13 – got a favor
    7 – invasion or revolt happened
    11 – infrastructure; a period of growth
  • Pro-Targaryen house turns pro-Baratheon.
  • Shippers of wine to King’s Landing; became the king’s favorite vintners.
  • Band of loyalists hiding in the woods, constant guerrilla warfare.
  • Suppressing guerrillas did not go as planned; rarity of wine increased income.