ACT ONE: BASE OF OPERATIONS
Brightstone Keep is a castle about a day’s march out of Erathis Watch, guarding a mining settlement.The keep was overrun by humanoids. An army of 300 soldiers cleared out the keep, but they returned to their posts at Erathis Watch and left the keep unoccupied. Simeon Watch is worried that humanoids or other monsters will return to make it their base and raid Erathis Watch and other nearby towns, however he does not have the manpower to defend it and the city. He has hired adventures and promised them 100GP each if they cleared out the keep and brought back any useful information.
ACT TWO: PYRAMID OF SHADOWS
Trapped in the mysterious Pyramid of Shadows, an ancient conqueror plots his escape. When brave heroes stumble into his infernal prison, he seizes the opportunity he has sought for centuries. Can the band of heroes find their way through a monster-infested dungeon, negotiate the tensions and alliances among its factions, and reach the Sancuary of Light before Karavakos escapes, sealing them inside the Pyramid of Shadows forever?