Custom - Champion Installed Artifice
Data Storage Stack
Cost: — [0m]; Mins: Intelligence 2, Essence 2; Type: Permanent
Prerequisite Charms: Any mental Augmentation
This miniature tower of data crystals set in a lattice of starmetal and orichalcum is nestled near the Champion’s hippocampus. The Champion remembers everything which occurred in his presence since this Charm was installed. If this is contested by another effect, he gains (Intelligence / 2, rounded up) automatic successes or as a bonus to his MDV, as appropriate. Furthermore, the information he has stored informs his actions and predictions. Whenever the Exalt acts in such a way that uses the information he has gleaned as basis for an Intelligence-based action, he enjoys an automatic success added to the roll.
There is a flaw within this Charm of which its designers are not even aware. While it was being engineered, an Adamant Caste whose name is lost to history infiltrated the facility and introduced a bug in its memory storage subroutines. Consequently, Alchemicals who have the common version of this Charm installed are still subject to the Adamant anima effect as normal. Only Adamant metropoli have the “correct” version of their Charm in their databanks, and that is the version of the Charm which Adamants use.
Memory Integrity Firewall (Essence 3): In the event that an effect attempts to wipe away memories stored within the array without resistance, this Charm is considered a defense which perfectly protects that memory. The Champion gains one Clarity, in such a case.
Trend-Modeling Prediction Engrams
Cost: 7m, 1wp [1m]; Mins: Intelligence 6, Essence 3; Type: Simple (Speed 6 in long ticks)
Keywords: Combo-OK, Exemplar 1, Internal
Prerequisite Charms: Data Storage Stack
This network of starmetal-adamant nodes sockets into four points of the Champion’s cerebellum and route into his Data Storage Stack with microscopic white jade filaments. By tapping into the information stored in his Data Storage Stack and complementing it with his own impressive intelligence, the Alchemical becomes able to predict upcoming and ongoing events with impressive accuracy. In order to do this, the Alchemical activates this Charm and rolls Intelligence + a relevant Ability. Relevant Abilities include but are not limited to War for military actions, Bureaucracy for the activities of organizations (such as the Sodalities), or Socialize (for the actions of the Populat). The base difficulty for the roll is 0, with modifiers as follows.
Approximately one town or smaller — +0 difficulty
Approximately one branch of a city’s Tripartite — +1 difficulty
Approximately one patropolis or metropolis — +2 difficulty
Approximately one nation — +4 difficulty
Vague (will there be resource shortages?) – +0 difficulty
Somewhat accurate (will there be ration shortages?) – +1 difficulty
Accurate (will there be ration shortages enough to cause civil unrest?) – +2 difficulty
Accurate with details (will there be ration shortages enough to cause civil unrest? to what degree?) – +3 difficulty
Accurate with rich details (will there be ration shortages enough to cause civil unrest? to what degree? how quickly will the shortage and unrest escalate?)- +4 difficulty
One month or less — +0 difficulty
One season — +1 difficulty
Half a year — +2 difficulty
One year — +3 difficulty
Three years — +4 difficulty
Number of Exalted in the chosen group:
None — — +6 difficulty or more, at the storyteller’s discretion
Each scene spent studying the group while Data Storage Stack is installed reduces the difficulty of the prediction by one, to a total benefit of -(Essence) difficulty, minimum 1. If this Charm is successful, then the Champion produces a statistical model that covers the desired group’s activities to the chosen detail from the present out to the desired point in the future. Failures produce nothing while botches produce incorrect models. Any rolls made by those in leadership positions in regards to those they govern enjoy a +1 automatic success as long as they respond to the Alchemical’s predictive model. They can compile predictive models from multiple Champions, and as long as they plan in response to them, they can enjoy a total number of three automatic successes. If, instead, they’re responding to a model produced by a botch, then they raise the difficulty of every such action by 1. In the event that they use multiple flawed models, they raise the difficulty by one for each model, to a total of +3 difficulty.