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Universal Melee Weapons

CK-UDNT: The standard-issue utility punchknife issued to all military forces around the globe, and also found in many civilian markets. Known over the millenia as a tough and reliable weapon needing no maintenance, the ultra-dense nanotube blade is as durable as modern vehicle armor and will not break under any combat conditions. +3 Damage, Armor Penetration, Easily Concealed, Unbreakable

Survivor's Hatchet: The survival tool popularized by Brutus 'Lumberjack' Glados during the Third Derelict War. Able to cleave and chop through a surprising variety of materials and surfaces, the destructive power of the UDNT bit is mostly limited by the wielder's strength and it's small size. +3 Damage, Armor Penetration, Easily Concealed, Unbreakable

Torturer's Truncheon: A club designed for easy concealment and inflicting nasty, painful wounds upon it's target. Tiny spikes on the sides unfold when the club is drawn from it's specially designed holster to allow some penetration power. In addition, it's ultra-dense nanotube head is heavy and strikes hard, as well as being nigh unbreakable. +3 Damage, Armor Penetration, Easily Concealed, Unbreakable

Pistol Butt: The butt of a pistol or machine pistol can make an effective club, especially in the hands of a trained combatant. +3 Damage, additional +1 Damage and Armor Penetration if used in two hands

Medium Melee Weapons

Duelist's Sabre: A heavy steel blade meant for slashing and chopping attacks against heavy armor. Due to it's size and inferior materials, the Sabre is not Unbreakable. However, making a Sabre from UDNT would render it comepletely useless for regular infantry due to weight concerns. +5 Damage, -1 Attack, additional +2 Damage, +2 Attack and Armor Penetration when used in two hands

Barbarous Axe: The Barbarous Axe is made from simple steel instead of UDNT due to weight concerns. This makes it far less durable and allows it to be Broken during combat. Thus, it fell from favor with the Lumberjack, who continued to use his Survivor's Hatchets until the day he hung them up and retired. +5 Damage, -1 Attack, additional +2 Damage, +2 Attack and Armor Penetration when used in two hands

Berserker's Truncheon: The Berserker's Truncheon is heavy and one-handed, but it's steel construction is well-balanced and the sharp edges built into the club make it able to penetrate some armor… If enough force can be put behind it. +5 Damage, -1 Attack, additional +2 Damage, +2 Attack and Armor Penetration when used in two hands

Utility Hammer:  The Utility Hammer is meant for non-combat use, but it's certainly heavy and durable enough to double as a weapon. Able to be held in one hand, the Utility Hammer can smash things, and smash things well. However, it takes more force than one hand can offer to truly make good use of it… +5 Damage, -1 Attack, additional +2 Damage, +2 Attack and Armor Penetration when used in two hands

Rifle Butt:  The butt of a rifle-sized weapon can make a very effective club in the proper hands. +6 Damage and Armor Penetration, cannot be used in one hand.

Heavy Melee Weapons

Butcher's Claymore: The Butcher's Claymore is only usable with two hands. This massive blade features a thick, serrated edge meant to chop and saw through armor, muscle and bone. It's terrifying silhouette and gruesome effectiveness give it an impressive presence on the battlefield. +11 Damage, Armor Penetration, DC20 Fortitude save or target begins Bleeding, Criticals inflict Knocked Down on target, +3 to all Intimidate checks

Omni-Cleaver: The Omni-Cleaver is an absolutely massive two-handed axe designed to cleave or chop through any material demolitionists would encounter. Although originally designed for use with demolitionists and engineer corps, Enforcers quickly saw to it that the weapon was produced for combat usage. Aside from obvious raw power, it's terrifying silhouette and gruesome efficency make it an impressive presence on the battlefield. +11 Damage, Armor Penetration, DC10 Fortitude save or target suffers from Cleaven Flesh, Criticals inflict Knocked Down on target, +3 to all Intimidate checks

Pulverizer War Hammer: The Pulverizer is a hammer designed specifically for Enforcer use to crush flesh, bones and organs quickly and brutally. The Pulverizer does exactly that, and presents a terrifying silhouette, making it quite the impressive presence on the battlefield. +10 Damage, Armor Penetration, Criticals inflict Knocked Down on target, Criticalling a Knocked Down target adds +1 to Critical Damage multiplier, +3 to all Intimidate checks

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