After a days rest the party exits the Temple of Osiris. Walking by the Tomb of Pharoh Kalipha we find the doors closed as we last left them – however there now appears a symbol of set on the closed doors! We find obvious tracks outside the door that lead off in a northern direction. We have Laserie scout ahead of the group 20ft or so and we move out. From what Laserie can tell there is only one individual… the city ruins provide no access to a higher elevation unfortunately. The tracks are either “obvious” because we’re being lead into a trap or the person leaving possibly has no idea we’re here. We move at a very slow pace. We’re still wary of the large silver ball that patrols the area as well as any other undead that may reside in these parts.
Laserie returns – she heard something “wormy” ahead of us. We’re still tracking a NW direction but now she detects multiple individuals, in armor. I examine the map still trying to figure out if there is a particular destination in mind for this group of individuals. The map is very out of date – we can circle around if needed. The wormy individuals move one and we move forward – perhaps they are lost… we stand where the wormy individuals were but detect nothing more. There are small dead worms on the ground… and the track again lead north. We suspect these are undead and I caution Laserie as we don’t understand the exact range of their undead senses. We move on ready for an ambush…
Again Laserie returns she thinks they have stopped moving – but as she approaches I glance behind her and see a humanoid in armor peer around the edge of the building and then step back! She believes there are at least four individuals in the group. Still headed northwest. Looking at our map again the only landmark I can discern is a burial ground… Instead of moving forward we retreat and circle around where we last detected the humanoids and head to the burial grounds. It should take us 5-10 minutes to get there.
Laserie says she hears “wormy” noises again… following us? I look behind us expecting foes but she points down – no the noise is coming from down there – she points to the road! Under the dirt road!? We stand still and listen. She says they are closer now… we stand still and listen more – maybe they are using tremor sense to trail us? The burial grounds we reckon are 2 minutes north of us now. We still detect and hear nothing.
After waiting a while we move out as a group to the burial grounds, anticipating an ambush! Rounding the last corner we see four figures on top of a burial mound in what must be the burial grounds. Three of the undead wear plate armor and wield large sickly green glowing greatswords (swords of kyuss)! The fourth crouched in their midst has a bare skull for a head (wormcaller)! It wears what appears to be a mithril breastplate and carries a bag in one hand. Around him on the ground swarm tons of green worms! Its hard to tell but it appears that the worms on the ground maybe a separate entity all together!
The wormcaller speaking in Egyptian tells us to flee now. We ignore it and move in to attack! I so no symbols of set on any of these undead creatures.
Very difficult fight – memphis spent most of his time healing neraphi! The swords of kyuss have a devistating AOE attack that apparently heals them! The Wormcaller is also able to call down a pillar of fire that torched many of us. The wormcaller is also directing the swords. The wormcaller has a devistating attack at 10sqrs out that will eithe r heals its allies if it hits or damage us! One dead the swords of kyuss’ weapons loose their glow and return to mundane weapons. However the two sets of plate armor do indeed appear to be a magical +1 in nature. We haven’t fully examined them however.
Again a difficult fight we slay two of the swords of kyuss before the wormcaller and remaining sword of kyuss flee. No idea what the worms on the ground surrounding the wormcaller did. As the wormcaller fled however it dropped it canvas sack. Inside we find various Egyptian insignias as well as a scroll fragment…
We take a short rest and examine the scroll fragments.
The scroll fragment is about an individual named “Terman-set”, he was related to the vizier of Nalthan. Terman-set was responsible for some of the research done on the living monolith. He was “granted” to be buried in the city limits – I think we’re standing in front of his tomb!
I suspect that the wormcaller was out “gathering” things – but for whom?
Suddenly we sense something else coming! Out from the top of the burial mound a mummy lord appears! Terman-set? The wormcaller and swords of kyuss must have disturbed him! We interrupted them as they opened the tomb. The mummy advances on us and we can see it clearly now – wearing a symbol of set it wears a set of dark grey chain armor and a very nice long spear – it has a blade on each end. I know it has at least a reach of two squares.