Character Creation
Stats
Roll 4d6, drop lowest die roll for each of the six stats.
Rolling four 6s equals a 19.
Stat Limitations
- Mortal statistics are limited to 23.
- Deities are limited to 25.
Races
- Select one of the allowed races.
Classes
- Select one of the allowed classes.
Social Status
Roll 1d12 to determine characters social status.
| Roll | Description | Example |
| 01-02 | Poverty | Beggar |
| 03-04 | Lower Middle Class | Servant |
| 05-07 | Middle Class | Merchant |
| 08-09 | Upper Middle Class | Wealth Merchant |
| 10-11 | Very Wealthy | Polician |
| 12-12 | Royalty | King, Baron, Duke |
On a roll of 12, re-roll. The second roll will determine where in the royalty class you will be.
1-5 Sixth heir to a Barony
6-9 First heir to a Dukedom
10-11 Second heir to the throne
12 First heir to the throne
Note : If a character has rolled a specialty race, the race may help determine the social status.
Languages
There is no common language on Rusta.
Characters know the native language of their race or land they come from.
- Baldari: Egyptian
- Milenia: Greek
- Elves: Elven
- Abyssal: Demons, gnolls, sahuagin, Barazhad *
- Giant: giants ogres
- Orc: Orcs, goblins
- Goblin: Goblins, hobgoblins, bugbears, formorian
- Dwarven
- Fey *
- Primordial: Efreets, archons, elementals *
- Supernal: Angels, Sphinx *
- Infernal: devils *
- Deep Speech: Mind flayers, githyanki, kuo-toas
Beliefs and Instincts
Create your Beliefs to try and emphasize developing stories and character backgrounds.
I found when playing Burning Wheel that the belief system was pretty cool. I am working on writing beliefs for NPCs as a way of reminding myself and fine-tuning their motivations. This is optional for you as a player.
Burning Wheel beliefs have two parts: ideology and action. I believe this, and therefore I’m going to do that. Avoid abstract beliefs like “God is good” unless you can work that into how you act in a scene. A better belief is, “Everyone should know that God is good, so I’m going to try and work God’s goodness into every conversation.” This belief is open ended - it never resolves. That’s okay, but I would only allow one belief like that for a PC. The other beliefs would need tangible goals. Like this one: “King Kastagar has forgotten what everyone should know, that God is good. So I’m going to go tell him!”
(If you want a longer primer on Burning Wheel beliefs, here’s a link: http://www.burningwheel.org/wiki/index.php?title=Belief_workshop)
