After the fall of the god Paraxis, the worship of the people of Dalthep’Amnor fell to Antus, and the society became embroiled in continual class warfare and struggle for status. Now, virtually any recognized noble claims the title of Prince.
Benefit: Choose Bluff, Diplomacy, Insight, or Intimidate. When you make a skill check with the selected skill, roll twice and take whichever result you prefer.
The rigors of peasant life in the blazing deserts around aNef’Holom are second only to the whims of the highborn on the role of things the lowborn need fear, but a life of such struggles has made for a hearty breed.
Benefit: You gain a +4 bonus to Death Saves.