Drow Marksman
Drow Marksman
Level 14 Artillery
Medium Natural Humanoid (Drow)
XP 1000
Initiative +10 ♦ Senses Perception +16
HP 111; Bloodied 55
AC 28; Fortitude 28, Reflex 25, Will 26
Saves +0
Resists None
Speed 8
Action Points None
HP 111; Bloodied 55
AC 28; Fortitude 28, Reflex 25, Will 26
Saves +0
Resists None
Speed 8
Action Points None
Shortsword (Standard, At-Will) ♦ Weapon
+19 vs AC; 1d8+6 damage
Mark the Prey (Minor, At-Will) ♦ Martial
Ranged Sight; The target is designated the Drow Marksman’s Prey, and the Drow Marksman deals an extra 2d10 damage to the target when it hits with a ranged basic attack. Using this ability removes any previous Prey designations
Know the Prey (Minor, At-Will) ♦ Martial
Ranged Sight; Targets the Drow Marksman’s Prey; The target is designated the Drow Marksman’s Known Prey, and cannot benefit from cover or concealment against the Drow Marksman’s attacks
Name the Prey (Minor, At-Will) ♦ Martial
Ranged Sight; Targets the hunter’s Prey; The Drow Marksman scores critical hits against the target on a 16 or higher, and his critical hits inflict ongoing 10 damage (Save Ends)
Hunt the Prey (Standard, At-Will) ♦ Weapon
Ranged 20/40; +19 vs AC; 1d10+6 damage
Alignment Evil ♦ Languages Common, Elven, Aberrant
Skills Athletics +18, Stealth +20, Acrobatics +18
Skills Athletics +18, Stealth +20, Acrobatics +18
| Str 16 (+10) | Dex 23 (+13) | Wis 21 (+12) |
| Con 10 (+7) | Int 19 (+11) | Cha 12 (+8) |
Equipment Crossbow, Light Armor
