Mind Flayer Devastator
Mind Flayer Devastator
Level 14 Lurker
Medium Aberrant Humanoid
XP 1000
Initiative +16 ♦ Senses Perception +14; Darkvision
HP 107; Bloodied 53
AC 27; Fortitude 25, Reflex 27, Will 28
Saves +0
Resists None
Speed 7
Action Points None
HP 107; Bloodied 53
AC 27; Fortitude 25, Reflex 27, Will 28
Saves +0
Resists None
Speed 7
Action Points None
Tentacles (Standard, At-Will) ♦ Weapon
+19 vs AC; 2d6+5 damage, and the target is grabbed
Psychic Devistation (Standard, At-Will) ♦ Psychic
Targets a Grabbed or Stunned creature; +17 vs FT; 3d6+5 psychic damage, and the target is Dazed (Save Ends). If this power reduces the target to 0 hit points of fewer, the target is rendered unconscious, and cannot be revived without an extended rest, even when healed to a positive hit point total
Mind Blast (Standard,
) ♦ Psychic
Close Blast 5; Targets Enemies; +18 vs WP; 2d8+6 psychic damage, and the target is Dazed (Save Ends). Miss: Half damage, and the target is not Dazed
Stalk the Senseless (Passive, At-Will) ♦ Charm
The Mind Flayer Devastator is invisible to Dazed creatures
Alignment Evil ♦ Languages Deep Speech; Telepathy 10
Skills Bluff +18, Diplomacy +18, Dungeoneering +14, Stealth +17
Skills Bluff +18, Diplomacy +18, Dungeoneering +14, Stealth +17
| Str 13 (+8) | Dex 20 (+12) | Wis 17 (+10) |
| Con 17 (+10) | Int 14 (+9) | Cha 23 (+13) |
Equipment None
