Part IV: Here There Be Monsters
Chapter 16: Cliffs of Dread
Jericho “Striker” Moonscar (Seth) Demon-Blooded Human Duskblade
Daegoth (Trevor S.) Lizardfolk Dragon Shaman
Rapton (David S.) Killoren Cleric
Daelis Eagleheart (David L.) Half-Elf Swashbuckler
Duerak Gildas (Nate) Half-Dwarf/Fire Giant Fighter
Yereth Cloud-Walker (Connor) Minotaur Barbarian/Druid
Monday, October 18th, 1234 AY
The heroes walked along the cliffs of dread, their party a mix of moods.
Amella Venkalie, the once-captain of the Sea Wyvern, was happy, as they were finally out of the Dark Mountain Pass and back by the sea. Her good spirits were evident as they hiked along the twisting path, since she whistled almost constantly, a past time she rarely indulged herself in.
The one thing that seemed to put a damper on her mood was her growing irritation with Urol Furol, the gnome naturalist that seemed to be sickeningly fascinated with the flora and fauna of the Isle of the Dread. The two had been bickering continuously since they had left the tunnel, and it was beginning to grate on everyone’s nerves.
Urol himself was in a fine spirit, and though his attempts to befriend Amella (which led to the bickering) had failed, he became interested in a species of seagulls that nested along the shore of the cliffs.
Avner Meravanchi, the arrogant noble that everyone hated, paled often at the beginning of their journey on the cliffs, still horrified by the mutilation and death of his horse, Thunderstrike, but he got over it soon enough, and was in a relatively good mood.
Kurgol Banetooth, depressed half-orc fist fighter, was as grim as ever, his haunted eyes revealing everything, yet at the same time revealing nothing of what was going on inside his equally haunted mind.
Tavey Nesk, cabin boy and apprentice of Jericho, was in a good mood as well. Ever since leaving the tunnel, he had been showing off his acrobatic skill by performing flamboyant and sometimes dangerous stunts near the cliffs. Hee was getting awfully close to the edge… wherein lay a fifty foot drop onto rocks and then finally into the abyss of an ocean that surrounded the isle.
“Watch yourself Tavey,” the half-elf said with a resolve in his voice. “Don’t be so careless. One wrong step and you could be gone.” To accentuate his point, he kicked a small stone over the cliff, and they watched—for a long while— as the rock flew down towards the bay below and then finally hit with a small splash.
“I’m good enough,” Tavey retorted, though his eyes were uncertain. “I can catch myself if I start to fall.”
“I wouldn’t count on that,” Daelis said, grabbing the boy’s shoulder. “Stay away from the cliffs, Tavey. And stop showing off. You’re going to hurt yourself.”
Tavey blinked, slightly stunned at the bluntness of the statement. But after a moment, he nodded, and, chagrin showing on his face, walked back towards the opposite side of the party.
Jericho explained that Nimlar was going to scout ahead the rest of the time, providing insights to them of what lay in front of them along the cliffs. Daegoth was also separate from the party, but in the opposite direction. He was looking for a pass that his people used to get the ocean—the pass that Daegoth and his brother had used to perform the funeral rites of their father at sea.
Where his brother had tried to kill him.
He knew that it lay along this cliff wall somewhere, but he had never been very familiar with the area, so finding it might be difficult.
The heroes continued along the cliffs until dusk fell, and then set to the work of making camp. They finished this in a relatively short order, and then assigned watches, letting the spellcasters—Jericho and Rapton—sleep.
Daelis was on watch during the eleventh hour of the night when he heard a sound just outside his range of vision. He started at the sudden sound, drawing his rapier.
That’s when everything went dark.
The pair opened their eyes, but saw only darkness. They blinked a few times, thinking that their eyes were not open somehow, but still could not see a thing.
“Yereth, let’s cast a spell to undo this darkness!” Jericho whispered to the minotaur.
“Good idea,” the bulky druid said, beginning to chant quietly.
Yereth cast a light spell, and Jericho sent off a flare at the same time—and suddenly the darkness was gone, but the light spell seemed to do nothing more than bring the stars and the moon back into the sky. The night remained. The flare shot up into the sky, illuminating for a single instance, a hunched-over humanoid seeming to float in mid-air above their camp.
Then the figure was gone. Vanished.
The others, who had been woken by the occurence, began to react to the situation.Amella ran to Daelis, unconsciously seeking him out because of her fright.
Tavey tried to be brave, but Jericho could tell that the boy was scared out of his wits.
Urol was completely puzzled.
“That doesn’t make any sense, how did this happen?” the gnome asked.
“It was a darkness spell,” Jericho responded. “That’s why our light spell only canceled it out, restoring the area to its normal light.”
“But who—or what—was that thing, and why would it attack us?”
Jericho didn’t have an answer.
It was then that they realized that Kurgol was nowhere to be seen.
“What are you doing?” the minotaur demanded. “Someone just attacked us, we have to stay together!”
Kurgol just nodded, and headed back to camp.
Tuesday, October 19th, 1234 AY
It was 1:00 PM, the next day. The party was walking along the cliffs, when suddenly, Kurgol stopped.
“Something’s not right.”
A rock slide thundered down the cliffs towards their heads.
After it was over and the dust had cleared, Amella looked at the rubble and her eyes widened.
“Daelis,” she said with alarm. “There are skulls!”
Sure enough, there were human and lizardfolk skulls mixed in with the rocks.
“I demand that you put a stop to all this tomfoolery!” Avner demanded, stamping his foot down. “The creepy darkness, and the creepy skulls, it’s starting to look like you don’t actually—”
Daelis slapped him upside the face.
“Keep yourself together!” he shouted.
“Alright, I’m all right…” Avner began to mumble to himself, shaking his head as if to clear his mind. “…My horse died…”
And he walked off.
Urol was even more confused. “Why is this happening?”
There were still no answers.
Kurgol picked up one of the skulls and began to study it, a fact that made the party slightly disturbed.
The heroes searched the ledge up above where the rocks had originated from, using Nimlar, who had just returned from scouting ahead and was alerting by the noise. The ranger found tracks on the ledge, ones that looked ape-like.
The tracks showed no sign of leaving or arriving in the area.
The party continued on along the cliffs until the evening, when they realized that Nimlar had yet to return and update them on the road ahead. Usually he met them when they set up camp for the night, but the ranger did not come back, and the night came and went. The morning dawned, and still Nimlar was nowhere to be found.
He was missing.