Ander, Rarg, Sully, and Unicorn all met in a tavern after a shady character tried to pick Rarg’s pocket. Marcus asked them to rescue some prisoners and a golden plate that had been captured by goblins. As an afterthought he asked them to recover a book of laws that he was interested in.
The party eventually made it through a swamp and arrived at Moheil castle, only to find it underwater. They entered the temple through a hole in the roof. After fighting off a choker inside, they found a secret door which led to the Moheil family tomb. Fighting their way through the tomb, they came to the king’s burial chamber only to find the king’s body was missing from its coffin. They decided to rest for the night and continue deeper into the tomb the next day.
Every campaign gets an Adventure Log, a blog for your adventures!
While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!
The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!
Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.
One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.