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Artifice
OOC Information > Added Purviews > Artifice Purview
Insert general description here.
Divine Purpose
Artifice •
For 1L, the Scion may identify the boons attached to a relic. For an additional 1W, the Scion may identify any unique powers of the relic. How completely these powers are revealed is at ST discretion.
Maker’s Mark
Artifice ••
For 2L and 1W, the Scion may identify the crafter of any relic or other magical item. This boon also allows a Scion to obscure their signature on a relic they craft. If a Scion attempts to identify a relic that is thus guarded, he automatically fails unless he is of higher legend than the maker.
Lesser Creation
Artifice •••
For 2 legend and 1 willpower per dot of relic, the user may create a relic which provides access to any of their known purviews.
Imbue
Artifice ••••
This boon allows other artifice boons, such as Lesser Creation, Greater Creation, and The Divine Spark on an existing relic for a cost of 1 legend and 1 willpower. This boon needs only one activation per relic per scene.
Artisan’s Pride
Artifice •••••
Whenever a Scion sees an relic of their creation in use by anyone except the creator, they may regain 1 temporary legend per power of the relic used.
Greater Creation
Artifice ••••• •
For 3 legend and 1 willpower per point of relic, the user may create a relic with any purview, even those the user is not familiar with (within ST discretion). Known purviews may be applied as per Lesser Creation.
My Toys
Artifice ••••• ••
For 5 legend and 2 willpower, the Scion may be aware of the location of any one relic they have created. For 10 legend and 5 willpower, the user may be aware of a number of relics equal to their willpower.
The Divine Spark
Artifice ••••• •••
For 6 legend and 2 willpower per dot of relic, the user may imbue an item with unique powers (at ST discretion). Purviews may be concurrently added as per Lesser and Greater Creation.
The Breath of Life
Artifice ••••• •••• For 13 legend and 4 willpower per dot of attribute, the user may grant sentience and life to a relic. It is not necessary for a relic to have physical or social attributes, but cannot have points in those attributes which exceed the points they have in mental attributes. The first point of attribute must always be in intelligence.
Anything’ll Do
Artifice ••••• •••••
For 15 legend and 7 willpower per dot of relic, the user may turn any object into a relic of any design. Leaves may become a divine bronze sword. A lump of coal may become a palatial mansion made of diamonds. A lack materials at hand do not prevent the user from creating any relic they desire, though any created object must have some hint of what it was previously.
The Maker
Artifice Avatar
The Maker is a vaguely humanoid collection of raw materials which are constantly being formed into various sorts of items, each with it’s own relic powers. An enemy of the Maker might suddenly find that their relics no longer provide access to purviews or unique powers or that those powers are instantly used on the relic’s owner.
