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MarcusStonemorrow updated the adventure log post April 19, 2008
The Seven Secrets: Trials of Time
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Welcome to our campaign website!
December 31, 2012 23:59

The Seven Secrets • A Dungeons & Dragons 3.5 Campaign by Justin Mason
The picture above is the official Seven Secrets campaign portrait commissioned by the Dungeon Master from fantasy/comic book artist Barry Williams . Each player has received a frame print of the piece, and the original now hangs in the game room. Depicted from left to right are Alecia Va’Gracyn-Everstill, Romlynn Everstill, Marcus Stonemorrow, the gold dragon high-priestess Rebsilnisha Rymestara Themirox (Rebecca) in her human form, Decimus Draconis, Tristana the Druidess, Thorin Firewind, Verral Dessus, and the big guy in the rear of the group is Zion, keeper and guardian of Vaxpora. In the background to the left is Xaxoth in his red dragon form, and to the right the Silverveil, emperor class Elven airship. Also depicted in the background are the ruins of the great tower of the Order of White Wizards.
The provided image has been slightly altered digitally by the Dungeon Master. Click here (JPG|455KB) if you would like to view the origianl piece by the artist without the digital enhancements.
The portrait is also now available as a desktop wallpaper that may be downloaded in various resolutions here:
1280×1024 (JPG|1,150KB) | 1280×960 (JPG|1,030KB) | 1280×768 (JPG|718KB) | 1152×864 (JPG|722KB) | 1024×768 (JPG|712KB) | 800×600 (JPG|487KB) | All Resolutions (ZIP|4,613KB)

| Update 05/02/2008: AvatarArt is working on several images for every chapter of the campaign. Be sure to keep an eye out for the lastest image updates from their fantastic artist! |
A Message from the Dungeonmaster (05/04/2008)
So, with an epic battle, and unexpected happy ending, our adventurous journey of the past year has finally drawn to a close. While this particular story has come to an end, fear not: the world of Myterra and the intricate tales woven by the lives of the player-characters are far from over! They shall return, in one form or another, to this magnificent world that all the players have helped me to forge from pure imagination. In all my years of gaming, one thing I’ve learned is that it’s next to impossible to have such a large gaming-party to maintain a consistent campaign almost weekly for an entire year. I thank all of you who participated; it was no small feat, and your overall dedication is to be commended.
However, all good stories must come to an end. There will be no scheduled game sessions for the next several weeks. During this time it is my hope to complete the adventure logs with a relentless clarity that will accurately retell your stories with all the detail and grandeur deserved of them. As well, it is planned to more completely encompass the World of Myterra, in all of its massive detail here in our campaign wiki (something that, while already contains quite a reference, has still been sorely neglected simply due to a lack of free time to work on it).
When we return to the world of the Seven Secrets in the coming months, there will be a steadfast and dependable wealth of information to help develop your roles further. Until then; I bid you all adieu, and once again thank you for helping to make this past year one filled with suspense and adventure. Sincerely, Justin Mason (Dungeonmaster)
Total Campaign Running Time: 33 Game Sessions / 245 Hours (Average Game Session Length: 7.42 Hours)
This campaign has been running on average three times each month since early June 2007.


May 3, 2008
May 03, 2008 00:00

This entry will be updated as soon as possible. Thank you for your patience.

April 19, 2008
April 19, 2008 00:00

“And, thus Xaxoth, with a mighty cleave, thrust the massive sword forged in ancient times, into the belly of the terrible manifestation that stood before them. In a blinding flash, the continuum devourer was split nearly in twain, and its all consuming destruction set upon that plane was put asunder.”—Sillgorn Everstill, Lorekeeper
hile Marcus, Thorin and Romlynn discuss a method by which they can prevent Rebecca, Jaren, and Tristana from becoming suspended in time whilst in close proximity to the dark consuming shadows of the Continuum Devourer, the ever curious Jaren manages to sneak to the Tree of Life. The halfling climbs its rigid branches with a skillfuness allotted only to the most practiced of rogues, and then plucks and eats one of the large fruits. Once again, his disobediant nature overwhelmed what little wisdom the short fellow had amassed, and for a few moments, he is horrified by the transformation that takes place to his body – his once sparkling eyes become no more; replaced only by slightly recessed dips of skin and flesh. Stumbling about, he makes his way to the corner of the courtyard, where he slowly realizes that though his eyes are no more, he can see everything around him, and with perfect, unnatural clarity. Amused by his new ability, Jaren sneaks quietly behind Thorin and “borrows” one of the wizard’s arcane tomes, and begins to read.
Frustrated, and arguing furiously about the vagaries of time and using arcane magic to bend its will, Thorin, realizing that the formulation and creation of such a device will take several weeks, isolates the three inside a greater time bubble. While inside, Marcus studies over several tomes, reading magically infused tales of great leaders and battle strategies. Thorin and Romlynn, after several weeks, agree on their theories, and present an item: an armband of onyx, with a dim, pulsating blue strip around its circumference. The chronomancers explain that it should, through magic, allow the mortals to exist outside the flow of time. After making a few last minute adjustments, the three return to normal time, whereupon Marcus notices Jaren in the corner.
Calling out to him, he is startled when the halfling turns to look upon him with no eyes. Jaren confesses to eating the fruit, but explains that it is a boon. Marcus scorns him for disobeying him yet again, but quickly returns to the matters at hand.
Veral steps forth, and says that he will examine an alternate path than the party. He explains that he feels it would be prudent to enlist the aid of one, or several, of the alternate versions of Zion. Romlynn agrees, and ushers Veral into the red stone. Marcus and the others, however, decide to go into the green stone. However, when Romlynn opens the portal, the party observes a great black void. Marcus bids Romlynn to open the portal into the orange stone, through which they see a vibrant green world. Uneasy about the stability of the green stone’s time line, the six decide to examine it further. Thorin distributes the armbands, and, along with Tristana, makes his way onto Xaxoth’s back. Marcus mounts Rebecca, and leads the party through the portal.
After arriving, it is obvious that there is truly nothing more than a void surrounding them. Marcus casts a daylight spell, and it is quickly pulled from around the party, disappearing into the distance in a bright streak. They give chase to the magic, making their way to a point where it disappears at a singular point. After several tests, Thorin determines that it is a hole in the world – the end of all things. Assured that the time line had been devoured, the five make their way back through the portal to the pocket dimension.
With no other alternatives, the party make their way through the portal into the orange stone’s time line, into the vibrant green world they had observed before. As the dragons fly above the forested green landscape, Marcus points out that he does not know what nation they are over. Thorin attempts to scry on New Tu’banor, but instead, sees a vision of a massive, sprawling platinum city – Ancient Tu’banor… above sea-level – the Mithril Spire gleaming under the sun – and stretching for miles. Thorin deduces from the time-flow that the cataclysm of the prime time line never occurred, and the ancient Tu’banorians were allowed to thrive, rather than being snuffed out. He teleports the party to the city, and, as they walk through the streets, they find the majority of their alternates. Veral, in stocks, being beaten by Marcus… Decimus, running a bakery… and Thorin, strolling down West Ivory Way. Aware that time is of the essence, the party make their way to the Glittering Orb, where they each gather up several magic items which may be of use to them in the coming battle.
As they step outside, the portal opens, and Veral steps forth. He informs them that the time line of the red stone was but a vast nothingness. Fueled by the urgency of having had two time lines devoured, the party leaps into action, Xaxoth and Rebecca taking flight and baring the party west. After a bit of travel, the six begin to see a dark blight on the horizon. As they had on their time line, they fly head on into the devoured space. Up ahead, in the darkness, Jaren sees a shape… the Continuum Devourer – head, torso, and legs. Before they can act, the Devourer leaps into action, charging at tremendous speed, towards the party. Jaren, with his sight, explains that something is wrong… that he sees only a misty shadow where he had once looked upon the solid form of the beast. Marcus and the others note no change in its form… but are met with the uneasy feeling that something has gone awry.
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Wasting no time, the dragons meet the Devourer head on, each of the Legends assaulting the creature in their own way. Seemingly unphased by their blows, the Devourer begins running in circles around them, causing a mighty gale to churn up. On the horizon, at the edge of the blackness, Veral sees debris gathering. Orbiting the battle-field at its maddening pace, the Devourer lashes out at Xaxoth, smacking the great wyrm senseless for a moment, forcing Veral to leap from his back. Drifting in the devoured space, Veral unleashes Soul Shot upon the Devourer. Volley after volley of explosive arrows bombard the creature, supplemented by waves of fireballs from Thorin and Tristana. Marcus guides Rebecca in close, and makes solid contact with Vesica – but is confused when a blow that had once felt solid, felt as though it were dragging through water. The battle rages on, as the dragons attempt to stave off the maddening ferocity of the Continuum Devourer. In the heat of battle, something catches Thorin’s attention – a pulse in the air about the party. With sudden realization, but all to late, he screams that the wall of debris is collapsing towards them. Boulders, and chunks of landscape avalanche upon the party, savagely wounding Tristana. Marcus, thinking quickly, and casting shield other upon Rebecca, takes the brunt of the damage for the two. Jaren is bombarded, as are Thorin and Xaxoth. Veral is nearly lost in the virtual landslide… but from the dust explode several arrows, all of which find their mark in the beast. Despite their agony, the party members are suddenly overcome with a sense of being aided… as if they were being strengthened.
Wheeling around, the dragons take care to mend their wards. Jaren uses a wand of cure moderate wounds to attempt to stave off Thorin’s blood loss. Tristana, barely conscious, continues her barrage of fireballs, despite her grievous injuries. Rebecca heals Marcus, who, in turn, lays his hands upon Jaren… and the battle rages onward. Marcus activates the Napesh Luck Token, and, like a man possessed, unleashes his full fury upon the Continuum Devourer… raining blow after blow upon the creature with Vesica in a single instant. Once the magic of the pendant wanes, he is horrified to see the Devourer no worse for the wear. Almost as if to retaliate against Marcus, the beast lunges out at Jaren, who had fled to Rebecca’s tail. In a split second decision, Thorin dispels Jaren’s armband, freezing him in place. As such, the Devourer’s assault passes harmlessly through the halfling. Xaxoth, seeing an opportunity, launches towards the beast, pouring his flaming breath across its entirety. In return, the beast dives through Xaxoth’s center, mortally wounding him. As the dragon plummets from the sky, Thorin is forced to leap from his back with Tristana. Again, Thorin detects a disturbance… but before he can bring it to the party’s attention, he is overcome with agony. The Devourer, with a roar, explodes into likenesses of each member of the party, and, in an instant, mirrors what damage had been done to it – smiting the Legends. Again, they are overcome with the sense of aid… a sense of compulsion to do battle with the creature.
Rebecca, no longer able to fly, simply floats through the devoured space, attempting to steer Marcus from harms way. At his wits end, Thorin casts a wish, that each of the six would be restored to full vitality. His spell is successful, and everyone quickly returns to the fight. Almost instantly, however, a second wave of debris crashes into the party, again causing grievous wounds amongst their ranks. Suddenly, mercurial spheres appear before the faces of Marcus, Veral, and Thorin. In the distance, Veral sees a golden light – hundreds of glowing objects approaching the devoured space.
Behind the Devourer, Xaxoth takes his human form, and with a wave of his arm, calls forth his greatsword. Taking it in one hand, he closes his eyes for a moment, his blade taking on a blue glow. With a guttural roar, he flies directly into the center of the beast, causing a blinding blue emanation to explode out and away from the melee. When the light subsides, Xaxoth is no more, and the Devourer is split nearly in two… reeling in agony, and emitting shrieking cries. Not, for a moment, intending to allow Xaxoth’s sacrifice to be in vain, Marcus reaches out, in faith, and grasps the sphere before him. At the same instant, Veral explains that golden eagles are approaching, mounted by beings with spread white wings. Marcus is overcome by a presence, which introduces itself as Estelldorn. The sphere quickly takes the shape of a greatsword.
In an instant, Marcus’ mind is flooded with the knowledge of a race of beings known as the Narkati – timeless creatures, existing outside of Thallamachronorestaris’ realm – creatures responsible for miracles and fortune – beings that alter the time lines from outside, avoiding the repercussions of what they deem as “elementary” chronomancy. Estelldorn explains that the Narkati have been battling the Continuum Devourer on the other time lines, and that they have been aiding the party. Thorin and Veral claim the spheres before them as well, and are met with the staff Syrinthaa and the rapier Tudorath, respectively.
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His thoughts crashing back to reality, Marcus charges into the stunned Devourer with his weapon from the Narkati, as do Thorin and Veral. Within moments, the golden eagles are upon the beast, and it is quickly destroyed. When it is, however, the world about them becomes a darkened void. The Narkati explain that the Devourer has been destroyed here, and, as such, the time line has been reset to the moment of Creation. Confused, Marcus begins questioning Estelldorn. Suddenly, the party finds themselves standing in a great golden city – the Narkati city. In the sky, overhead, Marcus is astonished to see seven moons… each of a color corresponding to one of the seven stones. Estelldorn explains that the Devourer is complete, and has collapsed back to the prime time line He also informs the party that, while Xaxoth should have been destroyed by his ploy, he was devoured, and is now safely back upon the prime time line The Narkati offer the party rest, which Thorin and Veral eagerly accept. Marcus however, continues to question the beings.
He learns that the Narkati have always been, and that they shall always be. They do not wish to see the time lines destroyed, and as such, they have thrown in their lot to save them from the Devourer. He also learns that the ancient Tu’banorians managed, somehow, to find a way to the Narkati world – an impossible feat – and crafted the seven stones, their time traveling devices, in the likeness of the Narkati moons. He learns, also, that the Tree of Life is also a creature that exists outside of time, and has existed for ages. He is told that it is doubtful that Thallamachronorestaris will release the Gods of Good, Neutrality, and Evil once the Devourer has been destroyed. He is also told, that a possible future lies ahead where the Legends will be as powerful as the Gods they worship. At peace with the answers he has gleaned, Marcus gazes overhead to the blue moon – upon which he sees a twinkling light. Estelldorn answers, without his having to ask, that the light he sees on the moon is the Beginning of All Things. Estelldorn bids Marcus and Rebecca to rest – for as long as they remain in the Narkati city, the flow of time is interrupted – and the Devourer can do no harm to the prime time line. Exhausted, the two retire to rest before their final battle… before the end of all things.

March 22, 2008
March 22, 2008 00:00

This entry will be updated as soon as possible. Thank you for your patience.
Special thanks to Noah (Player of Decimus) who made the eight-hour drive down from Maryland to join in this adventure and the return of the Seven Secret’s Legendary Heroes. It was great to have the entire party back together for this momentous occasion!

March 15, 2008
March 15, 2008 00:00

This entry will be updated as soon as possible. Thank you for your patience.

March 08, 2008
March 08, 2008 00:00

This entry will be updated as soon as possible. Thank you for your patience.

March 01, 2008
March 01, 2008 00:00

fter the harrowing battle in the shadows of Geithmere castle, the party makes their way back down the treacherous steppes to Shettletown. In the Inn of Homage, the patrons part for the adventurers, toting the fallen Marrith . Unable to open the stones due to Kalia’s warning, Caysmall is unsure as to how she will manage Marrith’s resurrection. Thinking quickly, she decides to employ chronomancy. She attempts to alter the past such that she will possess the diamonds necessary for Marrith’s resurrection, taking them from the elves before the start of the journey, in the event of his untimely death. As a result of completing the spell, she remembers where she had tucked the diamonds away. She begins the ritual to acupressure Marrith. Ooma quickly takes notice that Sarena has gone missing. After returning Marrith to life, Caysmall scries upon the missing companion, and is met with the grisly image of the elf being eviscerated by hundreds of vampires. The three vow to avenge Sarena, and begin to strategize, plotting a method to lay siege to Geithmere.
After several hours of planning, Caysmall begins to feel strange – as if she is being drawn back to Geithmere. She manages to resist, but attempts to scry upon Sarena again. She sees the vampires again, and attempts to cast her searing light spell through the image, as a wizard would cast a spell through their arcane variation of the spell. She receives a rude awakening, as a column of light crashes into her from above. She begins to believe that her divine magic is being retarded by something… and Sarabeth explains that Caysmall is turning into one of the vampires, due to her exposure to their bite. Ooma suggest that, because of the change, she is no longer smiled upon by the gods. Sarabeth refuses to be near Caysmall, exclaiming that she is “one of them”.
From the corner of her eye, Caysmall spies a young girl standing behind Ooma. The girl takes her extended finger, and places it through the back of the woman’s head. She calls out to the girl, who ignores her. Ooma turns, seeing nothing. Putting two and two together, Caysmall deduces that she is capable of seeing spirits – most likely do to the change within her. Caysmall asks Sarabeth to describe her younger sister who was taken by the vampires. Sarabeth, confused, describes the girl that Caysmall had seen only a moment before. Having had enough, Sarabeth excuses herself to the back room of the tavern, bidding the party not to follow her. Ooma , concerned about the girl’s sudden change in attitude, bids Caysmall to scry upon her. Doing so, she see an image of Sarabeth, hanging upside down from the ceiling, slit from stem to stern. Wasting no time, the three rush to the back room, bursting through the door to find the startled girl, gazing out the window. Caysmall begins to explain her vision, but is cut short by Sarabeth when she explains that Caysmall will inadvertently bring Thymara down upon the people of Shettletown. Ooma questions the accusation, trying to calm the girl. Sarabeth explains that she knows, for a fact, that the dwarf will bring the lich down upon her people… because the is standing behind them as they speak. Ooma , turning, comes face to face with Thymara, who she immediately attacks. The others quickly follow suit. Ooma , with a flurry of blows, lands several impressive hits on the lich. Marrith transforms into a fire elemental, and assaults her briefly, but is quickly driven unconscious by her ice magic. Caysmall, so accustomed to relying on her divine magic, attempts to hurl searing light at the lich – only to have it reflected back upon her, as it had before. She is suddenly overcome by the urge to attack Sarabeth, but she manages to resist what she assumes is the liches desire. Sarabeth, also, lands several impressive blows upon Thymara, but in her earnest to drive a steak through her heart, she leaves herself vulnerable to her onslaught, which quickly fells the young girl. Having slain Sarabeth, Thymara teleports away from the fray, leaving behind the compulsion for Caysmall to slay Ooma . After a failed attempt, she returns to her senses. Screams erupt from the main room of the tavern. Investigating, Ooma finds nothing… save for the eviscerated corpses of all the patrons.
In the back room, the three continue to plot their attack on Thymara. Marrith is wary of entering the keep without Sarabeth’s guidance. Caysmall explains that she may be able to remedy his fears, as she, again, uses her chronomancy to call forward a past version of Sarabeth. Upon completing the spell, a younger, by several years, Sarabeth appears beside her. Caysmall, attempting to explain the situation, is quickly attacked by the girl, who recognizes her as a vampire. Marrith , thinking quickly, transforms into an earth elemental, trapping the young girl within his stone hands. Caysmall finishes her explanation, and the young girl agrees to help the party – though, at that time, she had yet to venture into Geithmere. Caysmall announces that they have limited time – as when the duration of the spell expires, the Sarabeth before them will be sent back from whence she came. Ooma suggests that, if Caysmall can alter her own past by suggestion to her former selves, perhaps the same will work with the past Sarabeth. Caysmall is quick to discount the idea, but after hearing Ooma’s reasoning, and at Marrith’s behest, she decides that the theory is plausible. Ooma writes out a letter that Sarabeth is not to open until she meets them in her future. The letter explains the full gravity of their situation, and explains that, if Marrith’s plan to bring light to Geithmere is successfully executed, than Thymara, as well as her vampires, will be destroyed… and the ill that has befallen the people of Shettletown can be made right. The girl agrees, and takes the letter. The four converse until the ispell’s duration ends, whereupon the past Sarabeth is whisked away. Suddenly, the world around them becomes a blur of color as everything seems to change around them. Caysmall explains, from her limited knowledge, that this is the effect that chronomancers experience when they alter the past. Immense pain comes over the three, the focus of the change, as they are nearly torn to shreds by the fluctuation in time.
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Stepping out into the main room of the Inn of Homage, the three are greeted by overjoyed townsfolk, as well as Sarabeth and Sarena. Sarabeth explains that, with the information from Ooma’s letter, she was able to prevent Sarena’s death, as well as Caysmall’s infection by the vampiric taint. Also, she informs them that Marrith’s plan was, in fact, successful, and the party had already returned to Nendal with Thymara’s phylactery, where they disposed of it. A great celebration is held, as the people of Shettletown come to realize that they are finally free. Ooma explains to Brock that he and his people may return to the castle that is theirs by right. Sarena, wary of the adventure, decides to wed Grommewyn, having, strangely enough, fallen in love with the broken man. After the celebration, the remaining members of the party bid the people of Shettletown farewell. Caysmall, aware that she is in full control of her magic again, uses her Word of Recall to travel, with Ooma and Marrith , back to Nendal.

January 26, 2008
January 26, 2008 00:00

oma, Sarena, Caysmall, and Marrith are charged with tracking Thymarall, the Wraith Lord. They learn from the Elven Prince that he has taken up residence in a land far to the east, in Geithmere Castle. The four set out and make their way east, travelling for many weeks on horseback. As the party progresses, they receive a sending from Kalia – a warning not to open the pocket dimension. Coming at the worst time however, the four find themselves navigating a precarious mountain pass, a winter blizzard bearing down upon them. Ooma suggests turning back to find an alternate route, or to, perhaps wait out the snowstorm. Marrith explains that the weather will not become more favorable until well into the spring months… he also explains that time is of the essence. Resigning the fact, Ooma agrees, and the four continue through the pass.
After hours of arduous travel, Ooma spots, in the distance, wisps of flame. Marrith and Ooma scout ahead, discovering a small hamlet nestled under the shelf formed by an outcropping of the peak of the mountain. Marrith takes on the shape of a dire wolf and makes his way toward the hamlet. He is stricken with arrows that rain from above. Ooma, seeing his plight, spots a group of archers on a ledge… the culprits. Marrith takes on his humanoid form once more, but the assault does not subside. Ooma uses her abundant step to appear behind the archers where she hails them, bidding them to stop. The only responses are panicked cries warning of wearewolves. They then accuse Ooma of being a witch and turn to assault her. The assault is short lived however as two of the men are suddenly yanked from the cliff face – disappearing up into the snowstorm. One of the men fires a flaming arrow into a well in the center of the hamlet below, activating a signal fire… causing the small settlement to become alive with movement. The men escape by way of cables they have rigged to the mountain face, leading down into the village. Ooma gives chase…
Having heard nothing from their scouts, Sarena and Caysmall move towards the flames in the distance to investigate.
Ooma, landing in the center of the town, turns to the man next to her, only to see him lose his footing and go flying up into the snowstorm. As she gazes around the village, the scene playing out before her, she sees that the villagers that have burst forth from their homes, pitchforks and table-ware in hand, are striking up into the air at nothing. Several of said villagers are whisked away into the angry grey skies. She turns her eyes to Marrith, who is still lying on the ground, arrows through his shoulder and leg.
Caysmall and Sarena arrive at Marrith’s writhing corpse. Caysmall tends Marrith’s wounds, and as they rise to their feet, they see Ooma within the hamlet, calling out to them, albeit inaudibly over the storm. They hasten to her side. As they reunite, Sarena yelps in pain as she is hefted from the ground by an invisible force. Marrith dives for her and manages to secure her ankle, but to no avail, as they are both lifted from the ground. Marrith, thinking quickly, takes the form of a dire ape, jerking Sarena away from her seemingly invisible assailant. For a brief instant, Marrith is met with a snarling, skeletal face. The four retreat, and make their way indoors, ignoring the shouts of a rather burly man, who brands them as cowards. After the battle is over, many of the townsfolk begin to return to their homes. The burly man and several of his cohorts approach the party. As he enters, he walks across the floor and behind a bar. It is then that the party realizes they had taken cover in the local tavern, the Inn of Homage. After a spectacle where the party is forced to prove that Marrith is, in fact, not a werewolf, the man introduces himself as Brock Stone, the proprietor of the inn of Shettletown.
Ooma explains that the four are from Nendal, and they have come in search of Geithmere Castle. Brock informs them that it is on the peak of the mountain, and that it is the source of the vampires – the creature Marrith had seen earlier, who have been attacking the village. He explains that the people of the village are descendants of the original masters of Geithmere… masters who fell when “Thymara” attacked. The party explains that they have come seeking one by the name of Thymarall, but Brock tells them he has heard of noone by that name. Caysmall assures him that the lich lord is, in fact, in the castle… and would have arrived sometime within the past year. Upon making this point, Brock mentions that the attacks, though they have occurred since times long past, have become more frequent and ferocious within the last six months. Ooma theorizes that Thymara and Thymarall are two seperate entities, and that Thymarall’s arrival, clandestine as it was, was the direct cause of the increase in the attacks. Sarena asks Brock why, if times are so hard, he and his people do not leave the shadow of Geithmere. He explains that the people of Shettletown are cursed, and cannot leave the valley. He illustrates this when he leads the party out into the valley whereupon he bursts into flames. Marrith theorizes that, upon slaying the lich lord, the people of the smal town will be free – their curse lifted. Knowing a bit about vampires, Caysmall suggests the party begin their excursion in the morning light. The party agrees, and Brock tells them that they will stay with the Grommelwin family, and points them in their direction.
After leaving the Inn of Homage, the party make their way across the lane to the local pawn shop, run by Burmaleu, a beautiful young woman who takes a liking to Marrith. Marrith, however, ignoring her call to bed, simply gathers information from the woman. She explains that the vampires have attacked for as long as she can remember, and she sees no end in sight. She also suggests that the four make haste to Grommelwin’s house, where they may rest for the coming day. Ooma inquires as to how the woman knew of their plan to siege the castle, and is informed that word travels quickly in a small village. Back out into the cold, the four make their way to a house on the far end of the village. They are greeted by a short man sporting a crooked leg and a short arm. He introduces himself as Micha Grommelwin, and lets the party inside. Sarena blurts out the obvious question about his appearance, and is informed that he was injured killing one of the vampires, who’s head is now mounted upon his wall. He explains that that particular vampire was responsible for his wife’s death. Shortly thereafter, he introduces his daughter, Sarabeth, and offers the group a place to rest for the night. After a bit of conversation, they learn that Sarabeth’s sister was taken in the raid earlier in the night. Ooma consoles Sarabeth, and the party accepts Grommelwin’s offer, and lay down for the night.
In the morning, the party make their way to the Inn of Homage, where they prepare a Heroe’s Feast for the townsfolk. Sarabeth arrives, and informs them that she will be escorting the party up the mountain and into Geithmere. After their meal, the five make the steep climb to the summit. After a few close calls, they arrive at the front of the castle, whos every portal was sealed by black stone. Caysmall, shaping the stone at the entrance, steps aside for Sarabeth, who enters with no hesitation. Attempting to detect undead, Caysmall is nearly rendered unconscious by the amount of evil she feels just beyond the wall in front of them. Sarabeth informs the party that the hallway they are in connects to the next chamber from both sides. She lights up several vials of oil, and hurls them down the right corridor. Upon doing so, tortured screams can be heard from beyond the wall. As the party makes haste down the left corridor, they are met with a horde of vampires, all huddled together in the now sundered darkness. Sarabeth charges forth, and a great battle ensues. In the end, the party is victorious, but Sarena lies unconscious, having fled from the battle and been chased down by the vile creatures. She is quickly brought around. As the party regroups, Ooma spies a figure, feminine, in the northern corridor… as she points the presence out to the others, Marrith makes for the southern wall, the only thing preventing the sunlight from the entrance from streaming through the structure. As he reaches it however, he is felled by the figure’s dark magic, her voice slithering across the stone to announce her contempt for the party’s meddling. She sarcastically bids them to wait until sundown to continue their assault. The four remaining party members recover Marrith’s body and flee from the castle to reasses their situation.
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Perplexed as to how to return Marrith to life, the party decides to venture into the pocket dimension for Gregor’s assistance, despite Kalia’s warning. Entering, the find it empty… and all too soon, Sarabeth is wracked with convulsions as she contracts the plague. Having been unaware of the threat that lurked within the stone, Caysmall calls upon Thorin’s power to send a message to her past self, bidding the party not to open the pocket dimension, warning them about what lies in wait…
Perplexed as to how to return Marrith to life, the party decides to venture into the pocket dimension for Gregor’s assistance, despite Kalia’s warning. However, as Ooma draws out the stone, Casymall stops her, and explains that she has received a message from her future self, warning them not to use the stones. They decide, instead, to return to town and take their rest… and to try to find somone capable of resurrecting Marrith.

January 12, 2008
January 12, 2008 00:00

This entry will be updated as soon as possible. Thank you for your patience.

January 05, 2008
January 05, 2008 00:00

This entry will be updated as soon as possible. Thank you for your patience.

