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Quickness
Quickness
Transmutation
Level: Brd 6, Sor/Wiz 6
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level, no two of which can be more than 30 ft. apart
Duration: 1 round/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
The transmuted creature moves supernaturally quickly. This extra speed has several effects.
On his turn each round, the subjects may take an extra standard or move action, either before or after their regular actions.
They gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.
The effects of this spell override those of the haste spell.
Material Component: An adrenal gland from a choker (250 gp market value).

