warden
The Warden is an advanced scout. They are skilled at traversing any terrain. They are self reliant but know that have a group makes their job easier. They are not as tough as fighters or barbarians, but can hold their own in a fight. Dexterity is key for a warden because it allows them preform all of their abilities.
| Level | Attack Bonus | Fortitude | Reflex | Will | Special |
| 1 | +1 | +0 | +3 | +0 | Battle fortitude +1, trap finding, bonus feat |
| 2 | +2 | +0 | +3 | +0 | Acrobatics +2 |
| 3 | +3 | +1 | +3 | +1 | fast movement +10 |
| 4 | +4 | +1 | +4 | +1 | evasion, AC bonus +1 |
| 5 | +5 | +1 | +4 | +1 | Battle fortitude +2, great leap |
| 6 | 6/1 | +2 | +5 | +2 | Blindsense 30 ft |
| 7 | 7/2 | +2 | +5 | +2 | bonus feat |
| 8 | 8/3 | +2 | +6 | +2 | Acrobatics +4, improved flanking |
| 9 | 9/4 | +3 | +6 | +3 | Battle fortitude +3 |
| 10 | 10/5 | +3 | +7 | +3 | AC bonus +2 |
| 11 | 11/6/+1 | +3 | +7 | +3 | Fast movement +20 |
| 12 | 12/7/+2 | +4 | +8 | +4 | |
| 13 | 13/8/+3 | +4 | +8 | +4 | Acrobatics +6 |
| 14 | 14/9/+4 | +4 | +9 | +4 | Battle fortitude +4 |
| 15 | 15/10/+5 | +5 | +9 | +5 | AC bonus +3 |
| 16 | 16/11/6/1 | +5 | +10 | +5 | |
| 17 | 17/12/7/2 | +5 | +10 | +5 | bonus feat |
| 18 | 18/13/8/3 | +6 | +11 | +6 | Acrobatics +6 |
| 19 | 19/14/9/4 | +6 | +11 | +6 | Battle fortitude +5 |
| 20 | 20/15/10/5 | +6 | +12 | +6 | AC bonus +4, blindsight 30ft |
Hit die: d8
Skill points per level: 8+int. mod.
Bonus feats: any feats.
Battle fortitude: provides written bonus on fortitude saves and initiative checks
Acrobatics: provides written bonus on balance, climb, jump, and tumble.
Great leap: jump DCs do not double without running start, +4 jump checks
Improved flanking: +4 atk. When flanking
