The so-called “Border” worlds were settled not long after those in the Core. They were more difficult to terraform, but as the people’s need for rocks, food, and space grew, the Alliance was quick to expand.
The “Border” is essentially the designation given to the two star systems that are in joint orbit around the central Bai Hu system: Zhu Que and Georgia. In addition, each of these systems have protostar systems within their orbits (Himinbjorg and Heinlein in Red Sun and Murphy within Georgia).
The Border planets are near enough to the central planets that they have business dealings with those on the Core. However, the Border worlds are far enough away that the eyes of the Alliance can’t always make out what’s going on. As a result, Border worlds are excellent locales for certain unscrupulous folk from the Core to conduct business dealings “in private.” The irony is that these same folks are all in favor of the rules and regulations that govern business dealings throughout the system…just as long as those rules and regulations don’t affect them. A few of the more eccentric of these folk will stay, wanting to “get away from it all” by building fortress-like compounds to separate them from their lessers.
The Border planets are the best and worst of all possible worlds. Tall, elegant skyscrapers and magnificent mansions stare down their steel noses at cardboard hovels and crowded slums. You can buy anything on the Border planets, from someone to pick off your worst enemy to a pink ruffled dress that looks like a layer cake. Landing on some worlds is supposedly regulated but traffic is so heavy that most of the harried Alliance officials who try to police it throw up their hands in frustration…and sometimes don’t even bother to ask what your business is (and probably don’t want to know…).
The Border Worlds
To the Core… To the Rim…
The Worlds of Zhu Que (Red Sun)
The Worlds of Huang Long (Georgia)