Main Page
History
World War 3
Humanity Recovers
Stasis
The Calamity
The history of the world before the calamity is a long one. Humanity suffered 2 more global wars. The first was fought with advanced robotics. The second was fought with chemical and radiological weapons. All major population centers were destroyed, as were most of the regions of the world that could be used to rally people and boost their moral. This included, but was not limited to, the Vatican City, Mecca, Jerusalem and other such sites.
It took most hundreds of years for humanity to recover that, and reach what 21st century humans would consider a modern state. With fear of extinction ripe in the human mind, and ancient religions wiped out, people started helping each other. It could easily have been seen as the perfect socialist society, on a global level. When a conflict arose, ritual war was fought instead. The top best 5 soldiers from a particular region would engage in sport-war with the enemy.
Genetic modifications eventually became rampant, as an easier way to achieve what traditional medical chemical therapy would not for far fewer resources.
In the year 342AW a plan was put into motion to save humanity, or as much of humanity as could be saved, from a calamity that would cause humanity’s extinction. It was expected the survivors would awake several thousand years in the future, and rebuild humanity.
Races
The following are races that are readily and easily found on Terra Nova. Each race may have different aging effects to what players are used to. Any races outside this list may be avaliable, but would be on a case-by-case basis.
City Dwelling
The following races often live in urban environments, typical to what the PCs would expect
Desert Dwelling
Displaced
The Forged Ones
Changelings
Ephemera
Forest Dwelling
Mountain Dwelling
Classes
The following are classes freely avaliable to players. Any classes outside this list may or may not be avaliable to players – and they would be on a case by case basis, for each player.
Arcane Wielders
Sorcerer
Soul Blade
Warlock
Divine Worshipers
Fey Power
Nature Masters
Pact Magic
Psychic Ability
Skilled People
Assassin
Ranger
Rogue
Scout
Spy
Shadow Magi
Warriors
Barbarian
Fighter
Knight
Warlord
Skills
All skills are as per standard pathfinder srd. However, players should ignore listed DCs. DCs may, or may not, have been adjusted. Players will not be informed. Additionally, any new skills will be listed below.
Languages
Languages are now skills that can be trained.
House Rules
Terra Nova uses house rules.
