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.* Re: Re: Anniversary get together // from J. Kirkland
This is your captain speaking (never tire of that one). How are you doing? Job? Peacetime is the best and worst of times for ex-military. If you want to meet with the team again, be at coordinates POSITION- 61 13 44.52485(N) 149 52 43.28156(W) on Hera in three months from this day. Take your time,
I have been well enough, though it is difficult to live well now – pay was not exactly great before, now there are almost no jobs for someone like me. I took the first few months wandering around the universe, living off savings, then I took a job as a bouncer on Ezra. There are people willing to pay for protection there like nobody else. Apart from this I have tried getting info on myself, to little avail – all I know is that I was in Du-Khang. It would be nice to see the old friends back together (though I am sure my use of the word friends is mostly due to nostalgia), even the dwarf. I heard once that people back on the earth-that-was thought dwarves were fictional, they must have done something better with their time than growing cattle on dead-beat moons. Enough rambling for now,
See you there, Nik”
A few days later:
Guess I will have to do this the rimmer's way, old paper and dry ink. The last couple of days have certainly been of some note. we all met as agreed in the bar, where we noticed a black box from a firefly class spaceship - similar to ours during the war. After some prodding we bought the piece of trash from the yokels and went outside, letting the purple following us have a nice stroll under the sights. That sniper definitely knows his business. Stashing the body (and avoiding the explosion) we then ran to the next town. Place was a graveyard - not in the silent as a grave way, more likely what made me think of the phrase was the large stacks of corpses. We eventually fished the ship we had tracked out of the lake and took of with an invisible entity on-board. The ship is unlike anything I have had the misfortune of being on - it stinks of the mud we dredged it out of, is barely able to fly and is powered in part by an electric eel. And there is a resident insane robot down the hall. It takes balls to hurtle through space in naught but a piece of metal, it is a wonder that the ship can hold such big gilded ones that we must possess (or proportional lack of wits) as to be flying in this ship. That is where I am currently writing from. I wonder if the Captain will be alright, I haven't seen her for some time and we have had to communicate with a gambling ship on her behalf.
- X Niki
Every campaign gets an Adventure Log, a blog for your adventures!
While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!
The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!
Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.
One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.