Apothecary
Apothecary Wargear
Apothecaries gain a Narthecium as a starting wargear.
Prerequisites
Requirements: Rank 3 or more, Intelligence 40+, Medicae, Tech-Use, may not be Librarian, may not be Space Wolf.
Cost: 1000 XP
Apothecary Special Ability:
Enhance Healing
Enhance healing increases first aid healing with +1d5.
Apothecary Advances
| Advance | Cost | Type | Prerequisites |
|---|---|---|---|
| Chem-Use | 400 | Skill | |
| Chem-Use +10 | 400 | Skill | Chem-Use |
| Chem-Use +20 | 400 | Skill | Chem-Use +10 |
| Medicae +10 | 400 | Skill | Medicae |
| Medicae +20 | 400 | Skill | Medicae +10 |
| Interrogation | 200 | Skill | |
| Interrogation +10 | 200 | Skill | Interrogation |
| Interrogation +20 | 200 | Skill | Interrogation +10 |
| Tech-Use +10 | 800 | Skill | Tech-Use |
| Autosanguine | 500 | Talent | |
| Create Toxins | 1500 | Talent | |
| Master Chirurgeon | 800 | Talent | Medicae +10 |
| Prosanguine | 1000 | Talent | Autosanguine |
| Signature Wargear(Diagnostor Helmet) | 500 | Talent |
