The Carnival

Introduction

Little Fears is the game of childhood terror. In this game, players take the role of kids aged 6 to 12 year old. These characters may start out as ordinary children but will, throughout the game, come to know and face monsters of all kinds. They will take on floating sheets that shriek and howl, bone-crunching wolfmen that bite and tear and twisted monstrosities from the deepest nightmare realms of our psyche.

Throughout play, your characters will confront and destroy these monsters through ingenuity, luck, and their own inherent belief. These monsters are vicious, intelligent, and cruel – and your characters may not always win. Some of these monsters are born from our myths and legends, the spooky stories we tell on stormy nights or around a roaring campfire. No matter their origin, they are all born from the same primal source: our own collective fear.
From early man, humankind has run from the shadows and demons that exist in the far corners of its mind. Horrors we dare not name or speak for fear they will come true. In this game, these monsters are not only true but your characters will come face-to-face with them. These monsters live in a place called Closetland, wherein all the creatures that both adults and children dread exist. Every fear, every nightmare is alive and very real inside this dark realm.

They come to our world in search of various things. Some want only to play malicious games. Others are searching for toys and trinkets they lost centuries ago and are desperate to find again. Some just want children so they can be stewed in giant pots. They take many forms, some monstrous, some mundane.

But all are here because of fear. And only by removing fear can you destroy them forever.

Play Basics

Most of the things in here are things we already know as seasoned gamers, but there is one thing unique to the game that’s included here.
Dice and Tokens

Rules

Rolling Dice
Success Dice
Good and Bad Traits
Passing and Failing Grades
Quizzes, Tests, and Exams
Fighting
Health & Damage
Hands & Feet
Accidents Happen
Effects of Damage
Getting Better
Death & Dying
The Power of Belief
Risking Belief
Success & Failure
Spending Belief
Keeping Your Wits About You
Fear of Monsters
Fear of Death
Calming Down
The Kid’s Got Spirit
Regaining Spirit

Creating a Character

Concepts
Name
Age
Boy or Girl?
Birthday
The Five Abilities
You Take the Good, You Take the Bad
Belief
Wits
Spirit
Things I Like About Myself
Other Qualities
Things I Don’t Like About Myself
Clashing Qualities
What if a Quality Contradicts an Ability?
Health
Stuff
Mix & Match
Questionnaire
Finally, A Secret
Making A Good Character
Being a Good Player