A little pensive to start with, as very unlike ‘original’ D&D. However, play suggests slower and more ‘realistic’ character progression through the levels, hopefully preventing PC’s becoming too broken. Shame session seemed to go too quickly……roll on next week.
A little pensive to start with, as very unlike ‘original’ D&D. However, play suggests slower and more ‘realistic’ character progression through the levels, hopefully preventing PC’s becoming too broken. Shame session seemed to go too quickly……roll on next week.