The House investigates
Scene 3 of The Slumbering Oracles – Skill Challenge (XP 200)
Jarel, a member of House Rau, shows up in the border town where the PCs grew up to investigate the disappearance of the masters.
Jarel knows of the PCs, knows that they are somewhat capable apprentices, but is not a trusting man and isn’t sure the PCs can be trusted with “serious” work.
Skill challenge:
Goal:
- convince Jarel of competence
Success:
- Jarel gives PCs decent info on where the masters’ killers might be and gives PCs gear that will help them in their quest to find the masters
Failure:
- Jarel gives PCs vague info on where the masters’ killers might be (and will go back to Ptolus and send another group of mercenaries). PCs will need to spend 2 healing surges to find the location they’re looking for.
Main skills:
- Diplomacy
- Bluff
- Insight
- Intimidation
- Note: Any skill can be used to show competency at adventuring, to inspire confidence
DC: 15 (6 successes before 3 failures)
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