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Our intrepid heroes approach the cave lair of the ice ogres. The ogres’ slaves – the Ice Elves – meet the PCs on a frozen great lake.

Slippery:
  • Moving the first square takes 1 more movement (or is free if character is running)
  • Moving 4 squares or more means +1d4 unintentional extra movement and Athletics DC25 or fall prone
  • Ice Elves don’t need to roll Athletics and always get +1 move after moving 4 or more squares.

Running this scene:
  • 3 Ice Runners
  • 1 Frost Mage