Skinriders are dominating and manipulative by default. Their use of control can be from good, such as a military leader spurring on their troops or a teacher pushing students to do better, to cruel, such as a bully or a bureaucrat who enjoys lording over others.
While Skinriders can manipulate people, they cannot control the flesh itself or reform it and seem incapable of developing such abilities even in thier own gauze.
Beginning Horror: Puppetry
Banned Horror: Familiar
Base Vitality: Stamina + 2
Base Spite: 9 – Integrity
Beginning Stains: 3
Affinity Archetypes: Autocrat, Bureaucrat, Competitor, Director, Leader, Mentor, Pedagogue, Traditionalist