Substitute Class Abilites
Some classes have optional, alternate abilities based on being part of an organization or some other criteria. Below is a list of options, sorted by class.
Monk
Blades of Belsameth: May multiclass as Rogues.
Closed Book Monks: Receive training in the handhammer. Do not receive proficiency in siangham or kama.
Exemplars of Onn: Monks of the Heaven Exemplars of Onn (a specific school) may multiclass as either Clerics of Wizards.
Fists of Mithril: Instead of the weapon proficiencies listed under the Monk Class, Fists of Mithril receive proficiency with the Longsword. (See Mithril: City of the Golem.)
Monks of the Dawn Spear: May multiclass as Clerics of Madriel.
Paladin
Gold Knights: May freely multiclass as Clerics of Corean.
Iron Knights: May freely multiclass as Fighters.
Knights of the Blessed Homestead: May freely multiclass as Clerics of Imal, Wheatsheaf, or Katashama.
Knights of the Blossom: May freely multiclass as Clerics of Syhana or Aspharal.
Knights of Goran: May freely multiclass as Fighters.
Knights of the Sirroco: May freely multiclass as Rangers.
Order of the Rack: May freely multiclass as Rogues.
Paladins of the Sun: May multiclass as Clerics of Madriel.
Silver Knights: May freely multiclass as Wizards and Loremasters.
Psion
Psychic Fatigue: Running 1/4 or less of your Power Point total is fatiguing. See Relics & Rituals 2 for more information.
Psychic Warrior
Psychic Fatigue: See Psion.
Sorcerer
Arcane Heat: Arcane magic (except Bardic magic) creates an aura of heat. This provides some protection against the cold, temporarily, but also doubles the spell-failure chance of armor. See Relics & Rituals for more.
Soulknife
Psychic Fatigue: See Psion.
Wilder
Psychic Fatigue: See Psion.
Wizard
Arcane Heat: See Sorcerer.
Summoners of the Obsidian Pyre: Alternate summon table found on page 16 of Wizards, Bards, and Sorcerers.
