The Shadow of the Sun

Human Abilities

  • Skullduggery (R)
    The ability to manipulate and covertly take control of large-scale situations, particularly social ones.

Human Secrets

  • Safety in Numbers
    Despite the comparison to sheep, it’s still an effective strategy.
    When working closely with other characters, you may mark Harm 1 to lower the Harm suffered by another character near you by 1. If this lowered Harm would roll up, it rolls down instead.
    Cost: None
  • Teamwork
    One human might be dangerous, but two humans are three times as dangerous.
    By working together, you can spend Pool for bonus dice on another human’s rolls. The other human doesn’t have to accept these bonus dice.
    Cost: 1 Instinct Pool

Human Keys

  • Dark Dabbler
    You’re embroiled in the study of forbidden knowledge and intelligences from behind the stars.
    1XP: Read forbidden texts.
    2XP: See forbidden sights.
    5XP: Encounter aberrations.
    10XP: Go insane.
  • Guilder (Specify)
    You’re a member of a guild.
    1XP: Interact with other members of your guild.
    2XP: Advance in your guild hierarchy.
    5XP: Come into conflict with the guild.
    10XP: Leave the guild.
  • Cultist
    You’re a member of a secret group with strange rituals and a hidden agenda.
    1XP: Observe the rituals of the cult.
    2XP: The cult gives you a mission.
    5XP: The cult’s interests conflict with your own.
    10XP: Leave or be banished from the cult.
  • Persona Non Grata
    You’ve been kicked out of your guild, cult, army, or other organization.
    1XP: Your fall from grace comes up.
    2XP: Interact with your former organization.
    5XP: Work against your former organization.
    10XP: Be accepted back into your organization.