OK, trade and commerce in the Shattered Ring have been thoroughly overhauled. In particular there are now separate entries for the Zvitter Worlds and the ZC itself, and for Turbine and it’s Helium Lords. Hopefully it should now be a lot simpler and more obvious where to add in extra companies as people see fit!
We still need more info on history and technology, as well as background on individual people, locations and items, for example Alfie’s adventure log post has a lot of red!
Hedge, Dan also needs to make a character and will need to tie his in with someone else’s, so perhaps you should both put them together when we next convene.
Hi guys, sorry to do this but does anyone mind if I change my character?
I’ve been thinking and my spaceship captain is a little too similar to another character in a different game that I’m already playing.
The new character concept I’ve come up with will be very easy for others to reference, so he should fit into the party OK, and will probably be a bit easier to fit into games than the captain, who after all will spend most of his time on the bridge rather than on missions. My first attempt should still be useful as an NPC if no-one has any objections.
What do poeple think of the pic I found for a turbine trawler-ship? I’m wondering if it should be rotated 90 degrees? Or does George have a better one that fits his imagination?
I love the map, it gives you a much better sense of how the cluster fits together! One thing though – Sekothai connects to Babylon, as well as Jardin, Zvitter and Pariah.
OK, trade and commerce in the Shattered Ring have been thoroughly overhauled. In particular there are now separate entries for the Zvitter Worlds and the ZC itself, and for Turbine and it’s Helium Lords. Hopefully it should now be a lot simpler and more obvious where to add in extra companies as people see fit!
We still need more info on history and technology, as well as background on individual people, locations and items, for example Alfie’s adventure log post has a lot of red!
It shouldn’t be too difficult to tie new characters in to existing characters now most of us have pages on the wiki, with permissions of course.
Hedge, Dan also needs to make a character and will need to tie his in with someone else’s, so perhaps you should both put them together when we next convene.
Would that be ok?
Alfie
Hi guys, sorry to do this but does anyone mind if I change my character?
I’ve been thinking and my spaceship captain is a little too similar to another character in a different game that I’m already playing.
The new character concept I’ve come up with will be very easy for others to reference, so he should fit into the party OK, and will probably be a bit easier to fit into games than the captain, who after all will spend most of his time on the bridge rather than on missions. My first attempt should still be useful as an NPC if no-one has any objections.
Hedge
Agreed, the map is excellent, thanks!
Thanks again to Tez for keeping the map updated. Looking good!
Actually, I can probably move them across pretty quickly. Ignore the previous comment!
Don’t forget that there’s a specific Characters tab, guys (I note that a handful of them are wiki pages).
What do poeple think of the pic I found for a turbine trawler-ship? I’m wondering if it should be rotated 90 degrees? Or does George have a better one that fits his imagination?
Ah, and Babylon is not directly connected to Zvitter. I’m sure Tez will whip us up a modified map.
I love the map, it gives you a much better sense of how the cluster fits together! One thing though – Sekothai connects to Babylon, as well as Jardin, Zvitter and Pariah.