There are three types of attribute value cards, each of which increases any one of the appropriate attribute values by 3. Adrenalin increases the physical attributes Dexterity, Strength or Toughness, willpower increases the attributes Perception or Mind, and presence increases Charisma or Spirit. The player chooses which value to increase with each card. One card may not affect more than one attribute.
The effect of attribute cards lasts an entire round — if the character has a haste or a flurry, the benefit lasts for all actions taken that round. The benefit does not extend to values which are not generated by the characterʻs attribute. For instance the damage value of a gun could not be increased by an adrenalin card. The damage value of a bow could be.