- Campaign Date: 2017-07-16
- We go to Curt Harbaugh, for our next job!
- There isn’t a lot going on right now, but there is a trade meeting today with Ocala and they would like us to come along, as a show of force.
- We will be awarded 5 TU for attending.
- Vincent convinces Curt to let the group take Trixie down with us, as we are one person short.
- Officially, a replacement member of our team will be chosen by the Sherrif.
- We head to Trixie’s Bar.
- She’s there and interested in joining us.
- We join up with the convoy heading to the meeting.
- The meeting goes without issue. UF exchanges vet supplies and textbooks for horses.
- Upon return to Gaineville, Vincent installs wheel armor on Cherry.
- 2 mechanical parts deducted from 45. 43 parts left.
07-17:
-—
- The next day, we head to meet with Curt.
- Bob’s team is there, but Bob isn’t. Bob has been captured by a horde of zombies!
- While they were in north Jacksonville, one member of the group was swarmed in the zombie attack, and Bob tried to rescue him, but instead Bob was captured.
- Curt asks Vincent’s team to rescue him, even though such a thing has never been done before.
- Additionally, Trixie has been formally allowed to join Vincent’s team.
- Bob’s team is there, but Bob isn’t. Bob has been captured by a horde of zombies!
- We get ready to go!
- We pick up the 2nd truck and a 55-gallon drum of gas, for trading & use.
- We get some of Bob’s clothes, for scent tracking.
- We head to St. Augustine!
- There is some concern about running into the Hell’s Rapists in Palatka, as happened last time.
- These concerns are obviated by the fact that Trixie is a member(?) of the gang. Thus, they let us pass.
- We get to St. Augustine.
- The guards at the road block are no longer in various military uniforms, they are instead wearing normal clothes with black armbands around their left arm.
- It appears that the recent unrest in St. Augustine was caused by someone called “Black Jack”, who was agitating against the powers-that-be in the city. People were even leaving town due to the troubles. At the very least, Black Jack has claimed control of this border area of St. Augustine.
- We try to intimidate and bargain with them, but they just want to take all of our stuff and leave us with nothing, so combat breaks out.
- Combat!
- There are three guys behind the road block.
- There is a sniper in the Armory, which is next to the road block.
- After a brief combat, the men at the barricades are all down, in a manner of speaking.
- The sniper is continues to shoot at us, but we just drive away.
- We attempt to head to the St. Augustine docks, in the hopes that they are still under milita control.
- The city has many roadblocks and some buildings on fire.
- As we run into yet another roadblock, Prof. Pine realizes that we’re being herded to go somewhere.
- When we try to head back the way we came, we find that we are trapped by a roadblock that wasn’t there before.
- An overwhelmingly large force of Black Jack’s men (50 guys with rifles) appear.
- They demand that we exit our vehicles and drop our weapons. We do.
- Trixie convinces them to take her to their leader.
- Session ends as Trixie is bound and hooded to be taken to Black Jack.
- Current Inventory (stored in the Safehouse):
- Battery Charger
- Batteries x5
- Binoculars
- Bolt Cutters
- Canned Goods x4 (8 TU)
- Chemical Light Sticks x15
- Cigarette Lighter x6
- Compass
- Digital Camera x5
- Duct Tape x3
- Electric Generator (15 TU)
- Electrical Parts x40 (40 TU)
- Electrical Tool Kit
- Gasoline x159 (159 TU, deposited w/ UF)
- Mechanical Parts x43 (43 TU)
- Rope 150’
- Shell Casings(9mm) x5
- Campaign Dates: 2017-07-16 to 2017-07-17
XP Earned: ?
Total Campaign XP: 5370+?

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