Pirate
Requirements: none
Starting Abilities, Skills and Spells:
| Abilities | Gang; Steady; Specialisation (Cutlass) |
| Military Skills | Hand Weapon 1; (choose 1) Pistol 1 or Thrown Weapon 1 |
| Occupational Skills | Climbing 1; Intimidation 1; Sailing 1; Swimming 1 |
| Connections | none |
| Spells | none |
| Assets | 75gc |
Special: none
Full List of Abilities, Skills and Spells
| Abilities | Binding; Disease Resistance; Gang; Gunfighter; Head-Butt; Languages; Port of Call; Quick Work; Specialization(Cutlass); Steady; Sucker!; Waylay |
| Connections | Connections(pirate crew) |
| Military Skills | Hand Weapon 3; Light Artillery 2; Pistol 3; Rifle 2; Thrown Weapon 3; Unarmed Combat 3 |
| Occupational Skills | Command 2; Deception 3; General Skills 4; Navigation 4; Negotiation 3; Rope Use 4; Sailing 4 |
| Spells | none |
