In that Sniper class, the second ability is, IMO, even better than the first.
Increasing the range that she can execute sneak attacks is brilliant. Range penalties are ‘eh’ anyway, especially when she ought to be trying to stay within 30ft for sneak attacks, but adding 10ft and even more to her optimal range is gold. Longbows can fire without range penalties up to 100ft I think. And those Time Thief things look useful as well. Thanks dad.
Useful abilities for Gina: Accuracy – halk range increment penalties with bow
Level1 Sniper (Rogue Archetype) in Path
Temporal Talent (see below) – gain one at 2, 4, 6, etc.
Level2, 4, 6, etc. Time Thief in Path Trapfinding – add 1/2 class level to perception (locate traps) AND Disable device. Also – use Disable device to disarm magic traps Trap Spotter – Whenever a Time Thief comes within 10’ of a trap, she gets an immediate Perception check (by DM) to notice the trap
In that Sniper class, the second ability is, IMO, even better than the first.
Increasing the range that she can execute sneak attacks is brilliant. Range penalties are ‘eh’ anyway, especially when she ought to be trying to stay within 30ft for sneak attacks, but adding 10ft and even more to her optimal range is gold. Longbows can fire without range penalties up to 100ft I think. And those Time Thief things look useful as well. Thanks dad.
Useful abilities for Gina:
Accuracy – halk range increment penalties with bow
Temporal Talent (see below) – gain one at 2, 4, 6, etc.
Trapfinding – add 1/2 class level to perception (locate traps) AND Disable device. Also – use Disable device to disarm magic traps
Trap Spotter – Whenever a Time Thief comes within 10’ of a trap, she gets an immediate Perception check (by DM) to notice the trap
Nick’s Updated Preferred Equipment:
Nick’s Preferred Equipment: