War's Heart

Combat session? Combat session.

March 11, 2012 17:00

-Our time travelling warriors find themselves 200 years in the past, in a different country, surrounded by hostile goblins, at night… YAY!
-Despite overwhelming odds the party helps to fight off the first wave.
-With the imminent arrival of the second, and larger, wave of enemies, some begin to question holding onto their current posistion (but what about the deadly spikes of goblin bane!)
-A strange elf (not the usual one either) is sighted speaking an unknown language.
-Fear of a TPK gives way to hope with the DM revealing he’s not that big of a jerk, and a large contingent of calvary arrives to demolish the enemy.
-Giving chase with the Lord Marshal Timone (hakuna cleavata) they find the entrance to some goblin tunnels.
-High AC and low attack rolls griefs the party as they scrunch their way through to find an ancient ruin.
-The DM shamefully admits to ripping off a PFS supplement for filler (The Third Riddle) which winds up taking up the remainder of time.

Tune in next week for the startling conclusion to this story! (possibly with more elves)

Times are tough.

March 04, 2012 20:00

-Our stalwart adventurers arrive in Snowfall, for realz this time.
-After meeting with some of the friendly folks there, save for one eccentric magistrate, they start getting settled in.
-Charleen’s son Taylor begins his training montage to become a ninja.
-A new trade in perfume and other alchemical substances is opened up in town.
-A particularly weird elf continues to do weird things.
-Questions about the previous magistrate are asked around town, as well as the capacity of the current one’s ability to govern.
-The loggers from the lumber camp come to town and a feast is held in their honor.
-John the sheriff finally makes an apperance, and a fair few people get their drink on.
-It gets late and people start turning in and passing out.

Lightning crashes off in the distance (okay not really, but meh)

-Our intrepid adventurers awake to the sounds of soldiers preparing for battle as they find themselves seemingly transported to 200 years in the past!

The Fellowship is Formed!

February 26, 2012 12:00

-The settlers depart from Alavar and begin their adventure.
-The caravan suffers from some Oregon Trail-like calamities, but nothing major happens due to the help of a few intrepid travellers.
-A thunderstorm drives the caravan to the nearby town of Morngram.
-A drunken brawl breaks out between the party and a group of racist townsfolk, but aside from some bumps and bruises nobody is seriously hurt. A Rape Whistle is used to great effect.
-Some hungry wolves are scared off. The RW is used once more.
-Shortly before arriving at their destination the children of the caravan narrowly escape prowling worgs. Possibly due to the RW
-The caravan reaches Snowfall relatively safely, and with a few tales from the road to boot.