Our brave band of explorers found themselves in a jail cell by the Knight’s tower in the city of Fallcrest. They seemed to have wandered into town at the same time that a ferry carrying a magical rod was hijacked by the River Rats…a gang of thieves and hijackers known for their savvy at finding the right boats with the right shipments to pilfer from. The Lord Warden tells them they are free to go, but if they wish to remain in Fallcrest they must find info on the theft of the rod and the possible capture and identification of the the thieves. After swallowing poultry of the female variety, the party finds itself in the Lucky Gnome Taphouse where they met many an unsavory character, among them the great mystic sage and all seeing eye of infinity: Hugo Rune. After making acquaintence of the landlord, Kelson, and the local dwarven fence, Damar. The heroes arrange to have Baron Stockmer leave the premises along with his two guards in an attempt to prove loyalty to Kelson. Kelson wishes them then to arrange a little hijacking to prove their worth, and asks the party to seize a box coming into town in a carriage that is headed towards the trading house of House Azaer.
June 29, 2011 12:03
A blog for your campaign
June 27, 2011 09:12
Every campaign gets an Adventure Log, a blog for your adventures!
While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!
The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!
Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.
One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.