Weird Tales of Cold Blooded Sword and Sorcery

DC to Disable equal to roll to set minus 2

Dart Flinger Trap Level 1 Time to set: 1 minute Key Skill: Thievery Component Cost: 20 Trigger: Creature moves across tripwire Target: One triggering creature within 3 squares of tripwire Attack: Your level + 3 vs. AC Hit: 1d6 + 3 damage.

Flash Powder Trap Level 2 Time to set: 1 standard action Component Cost: 30 Key Skill: Arcana or Thievery Target: All creatures in a close blast 1 Attack: Your level + 2 vs. Fortitude Hit: Target is treats all creatures greater than 2 squares away as having concealment (save ends).

Snare Trap Level 1 Time to set: 1 minute Key Skill: Nature or Thievery Component Cost: 5 Target: One creature Attack: Your level + 2 vs. Reflex Hit: Target is grabbed.