Redder escorted Sparkler, Temporis, Brazzle, Nickle, and Solitaire on a tour of the city. Their first stop was Platinum Suites, where Urgor Fish-Mauler was already resting. They were informed that the second-to-last floor (37th floor) would be where their rooms were, as that floor was reserved for fieldworkers in the Ministry of Information. Temporis took this opportunity to get some rest after his stressful encounter with chaos magic earlier in the day. Redder lead the rest around Canterlot, giving them a general overview of where the shops, services, and entertainment centers are located. At the end of the tour, everyone headed back to the hotel save for Sparkler, who spent a night enjoying the city’s local clubs.
In the morning, the party headed to Administer Sterling Pierce’s office, as they were instructed. He entered and gave the party a briefing on their first assignment,instructing them that they would be taking a skybus to Ironpelt Outpost in the Borean Tundra to investigate a local ruin. After being briefed, they were escorted to the roof landing pad by Redder. On the roof was the skybus Firefly, piloted by Butterscotch “Gadget” Medley. The party boarded the ship and began their journey to the Boarean Tundra.
Upon arriving in Ironpelt Outpost, the party was directed towards Vivid Wake, the unicorn in charge of the excavation. Vivid informed the group of their mission, which was to explore past a sealed door in the Broken Tusk ruins. She handed them a small pendant and instructed them to use it on the door.
The party entered the ruins and began to explore. They came upon an already-discovered area with beds and other quarters (kitchens, storeroom, etc.). Nothing of interest was found. They continued exploring and came upon a mural they had been informed of. The mural showed several boar looking up towards a large Elk figure.
The party approached the door Vivid Wake had mentioned and opened it up. They encountered three different rooms. The first contained rows of seats on each side of it with a throne in the middle. The throne had been enchanted to disperse force and magic from both inside and outside of it, allowing anyone inside it to remain untouched.
The second room was a large, empty one with a stature of an Elk pointing West. The party pushed the statue to the West and revealed a stairwell with a Vargouille guarding it. They quickly resealed the entrance and proceeded to the third room, which housed a pillar in the center of a pit. On the pillar lay a +1 Horseshoe of Frost. Brazzle attempted to grab it and set off a trap, causing spikes to appear and trap him. After some effort, the party managed to free him. They decided to go back to the excavation site to heal up.
After healing, the party delved back in and headed towards the room with the statue. They pushed it open again, with Urgor providing an intimidation roll to ward the beast off. The Vargouille retreated further down, and the party followed. This led them down a dark stairway and into a long, wide hall.
The Vargouille was visible again, and the group dispatched it quickly. With the threat gone, they began to explore the hall. As they did, the sound of stone sliding followed by a thud alerted them to a change. They found that the hall’s exits were sealed with ornate stone doors that said “Alliance” in Old Elken. Along with this, the walls were covered with art and Old Elken scripture detailing a part of unknown history.
After several hours of puzzling out the Hall, the group settled all grievances between themselves. This caused the doors to open once more. However, before risking any further exploration, they decided to return to camp one final time.
The group delved into Broken Tusk Ruins for the last time, now with Nickle Dare in tow. They once again got to the Hall of Stories, where the doors closed. Over the course of several hours, the room began to get misty and very cold, with soft figures moving in the distant fog of the hall.
The party begins to slowly pass out, one-by-one, before Temporis casts dimension door to send everyone to the other side of one of the doors. They end up in a new room, and Temporis passes out. The party takes a while to rest and get everyone back on their feet.