What is Needless Killing?
Needless Killing is the killing of any PC or NPC in an unprovoked situation where another option is available, obvious or not. This means killing someone in combat is not “Needless” though killing in combat will still carry a penalty (detailed below).
- The GM is the final arbiter, without discussion, of what is a “Needless Killing”
- Needless Killing costs the acting player ALL of their Story Points
- Any PC who stands by and makes no attempt to stop the acting player loses HALF of their Story Points
Any combat that could have been avoided which results in a fatality for either side results in the loss of one Story Point from every character involved.
Any character who Needlessly Kills an innocent bystander or uninvolved combatant costs ALL characters in the group their Story Points. These are returned if the characters can bring the offending character to justice before the end of the session (or if it is a story point for the campaign).
You cannot provoke a fight with NPCs with the intent of mitigating the cost of killing them.