Human Druid lvl 4
Alignment: NG
| Abilities |
Saves |
Combat |
| Str 13 ( +1 ) |
Fort 5 |
HP 33 |
Speed 20 |
| Dex 17 ( +3 ) |
Ref 4 |
AC 18 |
CMB 4 |
| Con 13 ( +1 ) |
Will 9 |
Touch 13 |
CMD 17 |
| Int 15 ( +2 ) |
Flat footed 15 |
BAB 3 |
| Wis 20 ( +5 ) |
|
|
|
| Cha 16 ( +3 ) |
|
|
|
| Weapon |
Attack Bonus |
Damage |
Critical |
Type |
Range |
Ammunition |
| Quarterstaff single wpn |
8 |
1d6+1 |
x2 |
B |
NA |
NA |
| Quarterstaff double wpn |
6/6 |
1d6+1 and 1d6 |
x2 |
B |
NA |
NA |
| Sling |
6 |
1d4+1 |
x2 |
B |
50 |
20 |
| Armor |
Bonus |
Check Penalty |
Weight |
Speed: |
| Red Dragonhide Armor(Signature Item) |
+5 |
-2 |
25lbs |
20’ |
|
Enchantments |
|
Armor bonus (enhancement) |
+1 |
|
Bonus Spell |
1st lvl |
|
Skill bonus |
Knowledge(local) +2 |
| Spells |
| lvl |
#^1^ |
DC^2^ |
| 0 |
4 |
15 |
| 1 |
4 |
16 |
| 2 |
3 |
17 |
| Special |
| 1 1 domain spell/lvl |
| 2 +1 for conjuration spells |
| Skills |
| Climb 6 |
| Heal 12 |
| Knowledge |
| Geography 6 |
| Local 3 |
| Nature 11 |
| Religion 2 |
| Perception 12 |
| Profession |
| Herbalist 10 |
| Spellcraft 8 |
| Survival 14 |
| Swim 5 |
| Feats |
Description |
| Intuitive Strike |
substitute wis mod for str mod when attacking |
| Two Weapon fighting |
lessen the penalty for dbl weapon or 2 weapon fighting |
| Spell Focus (Conj) |
+1 save DC when casting spells from this school |
| Augment Summoning |
+4 STR and CON to summoned creatures |
| Fast Wild Shape |
from Complete Divine. Prerequisite for next feat |
| Swift Wild Shape |
from Complete Champion. Use Wild Shape as a swift action |
|
|
| DM Feats |
Description |
| Favored of the Companions |
+1/1 pr day on a “good deed” roll. |
| Scent of Evil |
Detects evil w/scent. Range 30’;Downwind 60’;Upwind 15’ |
| Flaws |
Description |
| Bad Reputation |
bad luck;-4 to Cha checks; NPC’s never more than friendly |
| Colorblind |
only sees in black and white |
| Disfigurement |
Easily noticed and remembered; wild shape is also an albino |
| Intolerant of Necromancy |
-4 on all social based rolls and checks regarding it |
| Jump to conclusion |
No retry on failed skill check until following day |
| Loner |
Unable to have an animal companion |
| Special Abilities |
| Weather domain |
|
|
|
Storm burst(SP) |
RTA; 30’; 1 foe 1d6+1/2lvls nonlethal dmg and -2 atk/1round. |
| Druid abilities |
|
|
|
Nature Bond |
Weather Domain. 1 extra spell pr lvl. Must be domain spell |
|
Nature Sense |
+2 on Knowledge(nature) and Survival checks |
|
Orisons |
Can prepare a number of 0 lvl spells that are not expended when cast |
|
Wild Empathy |
Diplomacy check (1d20+Cha+druid lvl) to improve attitude of animal or magical beast with 1 or 2 Int |
|
Woodland Stride |
Move through natural undergrowth without dmg or penalties and at normal speed |
|
Trackless Step |
No trail in natural surroundings. Can leave a trail if he so desires. |
|
Wild Shape(1/day) |
Can change into any Small or Medium animal. Works like “beast shape I” spell except has duration 1 hr/lvl. |
(*Caracter name and elements of both appearance and back story borrowed from the book “Legend” by David Gemmell)