Ad Astra Per Arcana
Annika Volkova

Description

Arcane Weapon Enhancement: +2 goes to Flaming (1d6 fire damage) and Keen (15-20 crit)

Favorite level 1 spells: Color Spray, Grease, Shocking Grasp, True Strike
Favorite level 2 spells: Frigid Touch, Mirror Image
Favorite level 3 spells: Fly

Average Attack:

  • Scimitar 17/17; 1d6+8 damage + 1d6+8+Shocking Grasp damage
  • Shocking Grasp(intensified) 7d6 damage (spell resist) 5 times/day
  • 1d6 fire (or other) damage
  • Ray of Frost 1d3 Frost (when Shocking Grasp is spent)
  • May cast another spell as swift action (-2 to all attacks)

Ways to enhance attacks

  • 1 AP to make weapon Keen and Flaming/Frost/Shock
  • 1 AP to gain +4 attack until end of turn
  • 1 AP to relearn a level 1 spell that is spent
  • 2 AP to relearn a level 2 spell that is spent

60

Bio

As a child, Annika Volkova had two brothers a few years older than her. They were talented warriors and taught her the basics of combat. Her mother tried to get them to leave her be so she could practice her magic. Annika was a natural born magic user. Her talents blooming to life one day when she accidentally electrocuted her grandfather’s Aoskan hound during her eleventh birthday.

When she was 14 she lost both brothers at once when they were captured by the Harmonium and sentenced to death. The vagueness of the charges has been a source of boiling anger in her ever since. She has vowed that one day she will find the Hardheads responsible and make them pay.

When she was old enough she left Ribcage and traveled to Baator (devils, hell), signing up for conflicts in Avernus, the first layer. She honed her skills while trying to stay alive on the Blood War battlefields.

During one of the battles she fell victim to Tanaarri (demon, abyss) magic that left her imprisoned in a magical Tanaarri prison. There she was tortured for over a decade before her cousion Theridon found her and helped her break free. During her escape she took the time to flay her former capture alive and later fashioned a coat from his hide. At this point she was done with the Blood War. Having spent over ten years watching it she was disgusted with both varieties of fiends.

Of course, being fiend blooded Theridon had a few strictures on her release.

Physical Appearance/Mannerisms: Annika has long, fire red hair which she keeps back behind her large horns. Her skin is alabaster and her pallor is slightly peeked from years in prison. She keeps her sword strapped behind her back, drawing it out from behind her thick, black demon hide long coat. Slightly unhinged, she tries to hide this fact but constantly hears and sees her dead brothers, goading her into killing sprees.

She has an unnatural hatred for demons. She tolerates them in public but will go into a rage at the tiniest slight from one. She is vengeful and her time in jail has made her calculated. She believes that the Blood War can only be won by the total extinction of the demon race and intends to make that happen, one demon at a time.

Calls her sword “the Captain”, or “Jack” when she is feeling intimate.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

CMB/CMD

= + +
CMB Base Att. Str Mod Size
= + +
CMD Base Dex Mod Misc Conditional

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

CS Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft () Int
Craft () Int
Craft () Int
Diplomacy Cha
Disable Device Dex
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal Cha
Heal Wis
Intimidate Cha
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Linguistics Int
Perception Wis
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
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