Unfortunately, due to situations beyond my control the game is currently on hold. This DOES NOT mean the game is over, I want to continue with the storyline as soon as I am able. At the moment however, when I am able is up in the air.
Thanks to all of you for your understanding and support in the difficult times that have arisen and I hope to see all of you around the gaming table again very soon.
When the world was young the gods quarreled among themselves for the future of Arda. Soon, squabbles turned to war. The fate of the world and its people hung in the balance as the gods of light clashed against the gods of evil. The war was long and costly. Many fledgling civilizations fell prey to hellfire and the machinations of the wicked and cruel. The gods wept for the loss they witnessed.
Fueled by blinding rage, the goddess Arda led the gods of light in a furious campaign against the gods of evil. One by one the evil gods fell. Each stripped from the memory of the world and its people; for without followers the evil gods were without their divine power.
The Evil gods fell until but one remained. Kale. Only the god of corruption remained to oppose the gods of light. Even weakened by loss of worship, Kale proved too strong to destroy.
Arda, feeling no other option remained, ordered the crafting of a powerful sanctuary to hold the imprisoned Kale. As a key the gods crafted a divine rod and used it to seal Kale deep below the Barricade Mountains. After sealing the sanctuary the rod split itself into seven parts and scattered itself among the cosmos.
Against the Tides of Darkness is a fantasy campaign on an epic scale as well as my first true attempt at DMing.
The game uses the Pathfinder system and is set in a homebrew world of my own creation. Our players started out from a bustling trade community into the vast wilderness to find a lost girl and clear the names of one of the player’s twin brothers.
Little do the characters know that a truly epic destiny is waiting for them.