An Assortment of Stories

Damion Da'Kurra

Urban Ranger with spiked chains

Damion Da'Kurra

Description

Damion Da’Kurra, level 4
Human, Ranger
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Prime Shot
Human Power Selection: Bonus At-Will Power
Background: Geography – Urban, Society – Poor, Occupation – Criminal (+2 to Stealth)

FINAL ABILITY SCORES
Str 19, Con 12, Dex 18, Int 8, Wis 12, Cha 10.

STARTING ABILITY SCORES
Str 16, Con 12, Dex 17, Int 8, Wis 12, Cha 10.

AC: 19 Fort: 18 Reflex: 18 Will: 14
HP: 44 Surges: 7 Surge Value: 11

TRAINED SKILLS
Nature +8, Dungeoneering +8, Endurance +7, Athletics +10, Stealth +12, Perception +8

UNTRAINED SKILLS
Acrobatics +5, Arcana +1, Bluff +2, Diplomacy +2, Heal +3, History +1, Insight +3, Intimidate +2, Religion +1, Streetwise +2, Thievery +5

FEATS
Human: Two-Weapon Fighting
Level 1: Spiked Chain Training
Level 2: Weapon Expertise (Light Blade)
Feat User Choice: Nimble Blade
Level 4: Two-Weapon Defense

POWERS
Bonus At-Will Power: Twin Strike
Ranger at-will 1: Fading Strike
Ranger at-will 1: Shield of Blades
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Invigorating Stride
Ranger encounter 3: Disruptive Strike

ITEMS
Hide Armor, Spiked chain, Longbow, Arrows (90), Adventurer’s Kit, Backpack (empty), Footpads, Crowbar, Potion of Healing (heroic tier) (2), Dagger (4), Forge Weapon, Forge Armor, Tracker’s Eye, Peerless Exploration, Camouflaged Clothing

Bio

Grew up a street urchin in FellCrest, became a decent tracker of goods and services and was taken in by the River Rats Guild where he became proficient in tracking people that would skip out on gambling payments and or payments of any type. He is not so much an enforcer but more of a stalker/hunter.

He has a particular sense of what is right and wrong and often twists situations in such a way that seems confusing to the most sensible person but in some ways only make sense if you were to look at something from an opposite direction. He is an opportunist by heart and always looking a way to better himself with little regards to anyone else. On the other hand will go through bouts of emotional breakdowns where he has to be certain everyone is OK.

He is Near sighted and wears small spectacles which normally confuse people to think he might be a caster of some sort.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By