Arise, Chicken! Chicken, Arise!
Sab'Rae

Description

Bio

Prestige Pts: 0
Grit: 3
Gain when confirming a crit, downing an enemy

Deeds: (grit in parenthesis means have this amount. grit not in parenthesis means spend this amount)

Name Grit Description
Deadeye 1 per range increment Resolve attack as Touch Attack within 1 + x range increments
Steady Aim (1) Take a move action to increase the range increment of a firearm by 10 ft
Quick Clear (1)/1 Take a standard action to clear a firearm. If you spend a grit point then clear it as a move equivalent
Gunslinger Initiative (1) +3 bonus to Initiative checks. If have Quick Draw may draw firearm with initiative check.
Pistol Whip 1 Surprise Melee attack as std action. 2-H Firearms deal 1d10 (x2) dmg. If hits may make a CMB check to knock target prone as a free action.
Fast Musket (1) Reload 2-H Firearm as a 1-H firearm.
Dead Shot 1 Roll all attacks. Combine all hits into 1 attack. Only miss if all attacks miss.
Startling Shot (1) May intentionally miss the target. It is flat-footed until the beginning of its next turn.
Targeting 1 * Arm: If hits drop a held item, even if it was held with 2 hands.
* Head: On hit confuse Target for 1 round (Mind Affecting)
* Legs: On hit target is prone. Creatures with 4 or more legs are immune
* Torso: Increases crit range to 19-20
* Wings: On hit target makes a DC 20 Fly check or fall 20 ft

Musket Training I: When using a two-handed firearm, gain a bonus on damage equal to Dex mod. Also when misfiring a 2-H firearm the misfire chance increases by 2 instead of 4. Every 4 lvls after 5 the bonus damage increases by +1. At lvl 13 never misfire with a 2-H firearm.

Nimble +2: Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the gunslinger to lose her Dexterity bonus to AC also causes the gunslinger to lose this dodge bonus. This bonus increases by +1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level).

(Don’t remember if we sold these yet)
rope of climbing
potion of sanctuary
potion of remove fear
potion of reduce person

scroll of jump (divine)
floating disk (arcane)
2 large battleaxes
large club
potion of owl’s wisdom
potion of cure light wounds
wand of daze monster

Udalrich's Pathfinder Character Sheet

Character Name: Campaign: Player: Level:
Class: Race: Alignment: Deity:
Size: Age: Gender: Height:
Weight: Eyes: Hair: Skin:
Ability
Name
Ability
Score
Ability
Modifier
Temp
Score
Temp
Modifier

Total

Wounds/Current HP

Speed
STR HP
DEX AC = 10 + + + + + + + Damage Reduction
CON Total Armor Shield Dex Size Natural Deflect Misc
INT Total Dex Misc Experience Points
WIS Touch Flat-Footed Initiative = +
CHA
Saving Throws Total Base
Save
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
Conditional Modifiers CMB Total BAB Str Size Misc
= + + +
Fortitude = + + + + CMD Total BAB Str Dex Size Misc Base
Reflex = + + + + = + + + + + 10
Willpower = + + + + Spell Resistance Base Attack Bonus
Attack Attack Bonus Damage Critical
Range Type Notes
Attack Attack Bonus Damage Critical
Range Type Notes
Attack Attack Bonus Damage Critical
Range Type Notes
Add new weapon
x + - Attack Attack Bonus Damage Critical
Range Type Notes
Armor/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
Shield/Protective Item AC Bonus Weight Check Penalty
Spell Failure Special Properties
Feats Special Abilities
Add new feat
x + -
Traits
Add new trait
x + -
Languages
Add new language
x + -
Other Possessions
Item Wt Item Wt
Add new possesion
x + -
Light
Load
Medium
Load
Heavy
Load
Lift Over
Head
Lift Off
Ground
Push or
Drag
Money
PP - , GP - , SP - , CP -
Skill Name Key
Ability
Skill
Mod
Ability
Modifier
Ranks Misc
Modifier
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft Int
Craft Int
Craft Int
Diplomacy Cha
Disable Device* Int
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal* Cha
Heal Wis
Intimidate Cha
Knowledge* Int
Knowledge* Int
Knowledge* Int
Knowledge* Int
Knowledge* Int
Linguistics* Int
Perception Wis
Perform Cha
Perform Cha
Perform Cha
Profession* Wis
Profession* Wis
Ride Dex
Sense Motive Wis
Sleight of Hand* Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha
Add new skill
x + -
* Trained Only † Armor Check penalty applies
Conditional Modifiers
Spellcaster 1
Known Spells Spell Save Arcane Spell Failure %
Domain/School 1: Domain/School 2: Spells
Known
Spell
Save DC
Level
Spells
Per Day
Bonus
Spells
0 0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Caster Level Concentration Spell Resistence Check Conditional Modifiers
Spells Known
0: 2: 4: 7:
5: 8:
1: 3:
6: 9:
Bio
Created by
Derived from Takissis' D&D 3.5 Sheet and ChainsawXIV's list implementation.