Levels:
Strong = 3
Tough = 1
Knight = 1
Character = 5
Starting Occupation: Law Enforcement
Reputation: 1
| Stat |
# |
Mod |
Stat |
# |
Mod |
Stat |
# |
Mod |
Stat |
# |
Mod |
Stat |
# |
Mod |
Stat |
# |
Mod |
| Str |
18 |
+4 |
Dex |
13 |
+1 |
Con |
12 |
+1 |
Int |
14 |
+2 |
Wis |
8 |
-1 |
Cha |
10 |
+0 |
Initiative: +5 = +1 (Dex) +4 (Improved Initiative)
| Weapon |
Total |
Damage |
Crit |
Bonus |
Special |
| Combat M.A. |
+8 |
d4+6 |
20 |
- |
Regular and Improved Melee Smash |
| Glock 17 |
+6 |
2d6 |
20 |
+1 |
Buried in MN |
| Longsword |
+9 |
d8+6 |
19-20 |
+1 |
Weapon Focus, Regular and Improved Melee Smash |
| Tanto |
+9 |
d4+7 |
19-20 |
+1 |
On loan to Mark |
Defense: 20 (21) = 10 + 1 (Dex) + 3 (Leather Armor) + 2 (Shield) + 4 (Class Bonus) (+1 vs melee – Defensive Martial Arts)
| Armor |
Def |
NonProf |
MaxDex |
Penalty |
Speed |
Special |
| Leather |
+3 |
+1 |
+6 |
-1 |
-0 |
- |
| Shield |
+2 |
0 |
- |
-2 |
- |
- |
| Saves |
Total |
Base |
Stat |
Misc |
Special |
| Fort |
+5 |
+4 |
+1 |
0 |
- |
| Ref |
+2 |
+1 |
+1 |
0 |
- |
| Will |
+0 |
+1 |
-1 |
0 |
- |
Combat:
Base Attack: + 4
Melee: + 8 ( +9)= + 4 (Base Attack) + 4 (Str) ( + 1 Using Longsword)
Ranged: + 5 = +4 (Base Attack) +1 (Dex)
Armor Penalty: 0
Skill Points Available: 0
| Skill |
Total |
Stat |
Ranks |
Misc |
Notes |
Skill |
Total |
Stat |
Ranks |
Misc |
Notes |
| Climb |
+12 |
+4 |
+8 |
- |
- |
Swim |
+8 |
+4 |
+4 |
- |
- |
| Drive |
+2 |
+1 |
+1 |
- |
- |
Listen |
+1 |
-1 |
+2 |
- |
- |
| Handle Animal |
+3 |
-1 |
+4 |
- |
- |
Know (Street) |
+6 |
+2 |
+4 |
- |
- |
| Jump |
+12 |
+4 |
+8 |
- |
- |
Spot |
+4 |
-1 |
+5 |
- |
- |
| Treat Injury |
+5 |
-1 |
+6 |
- |
- |
| Feat |
Description |
Feat |
Description |
| Archaic Weapons |
Able to use swords, bows, etc. |
Armor Proficiency (Light) |
Light armor use with no penalty. |
| Combat Martial Arts |
1d4 + str bonus, considered armed. |
Defensive Martial Arts |
+1 def against melee attacks. |
| Improved Initiative |
+4 on Initiative checks. |
Personal Firearms Proficiency |
Able to use personal firearms. |
| Simple Weapons Proficiency |
Proficient with clubs, knives, etc. |
Weapon Focus – Longsword |
+1 attack with this weapon type |
| Talents |
Description |
Talent |
Description |
| Melee Smash |
+1 damage on melee damage. |
Improved Melee Smash |
Additional +1 damage on melee damage. |
| Sonic/Concussive Reistance |
Ignore con mod worth of sonic or concussive damage. |
Gear:
| Item |
Quantity |
Weight |
Item |
Quantity |
Weight |
Item |
Quantity |
Weight |
| Tanto Boot Knife |
1 |
1 lb |
Flint & Steel |
1 |
- |
Blanket |
1 |
- |
| Backpack |
1 |
- |
Shield |
1 |
- |
Studded Leather |
1 |
- |
| Longsword |
1 |
- |
Cloak |
1 |
- |
Rations |
7 |
- |
| Crossbow |
1 |
- |
Bolts |
## |
- |
Rope 50’ |
1 |
- |
| Lantern |
1 |
- |
- |
- |
- |
- |
- |
- |
Needs his caffeine fix. Badly. And perhaps a little doughnut with white frosting.