Brave New World

Zeef Greenbow

L1 Elven Ranger (Archer)

Zeef Greenbow

Description

ATTRIBUTES

STR 16 (2)
DEX 16 (2)
CON 10
INT 13 (1)
WIS 7 (-1)
CHR 9

HP 6
AC 6
Init 3 (+1/2 surprise normal/wilderness)
Move 90’/30’

XP 295/2275 (+10%)

SAVING THROWS

Petrification/Paralysis 14+
Poison/Death 14+
Blast/Breath 16+
Staffs/Wands 16+
Spells 16+
(-1 vs Magic)

WEAPONS

Longbow 7+/1d6+1 (70/140/210) (9+ firing into melee)
Dagger 10+/1d4+2

PROFICIENCIES

Adventuring Proficient with standard adventuring tasks

Precise Shooting Can fire into melee with -2 penalty to attack throw, no chance to hit other targets

Survival Feeds self in wild, +4 to throw to hunt/gather for 2 or more

Tracking 7+ throw to follow tracks (modified), must move half speed.

ABILITIES

  • +1 to hit/damage with missiles, starts with 1 rank in Precise Shooting proficiency
  • Hide in woods/underbrush on 3+, hide underground with cover on 14+
  • Tracks cannot be followed, cover tracks of one other person per three levels
  • Free Tracking proficiency
  • Understands moods and body language of animals, +2 to reactions with animals, can take animals as henchmen
  • Identify flora and fauna with 11+ throw
  • +1 to initiative and surprise rolls
  • +2 to surprise (total) in wilderness
  • Find secret doors (8/14+ actively searching/casual inspection)
  • Immune to ghoul paralysis

EQUIPMENT

Longbow
Arrows (19)
Dagger
Chain mail armor
Wearing: fur cloak, tunic and pants, belt, high boots
Backpack (vial of pit viper poison, waterskin, iron rations (31), rope, lantern, tinderbox, bedroll)
Pouch (332gp, 11sp, 8cp)

Encumbrance 6 stone

Bio

Alignment Neutral

Languages Common, Elven, Goblin, Hobgoblin, Orc
(only native Auran languages are understood)