Nath'anar
Mage
Description
| Nathanar | |
| Player: nbunney | Proxy: None Chosen |
| Race: Elf Class: Mage |
Alignment: Neutral Good Level: 1 |
| Ability Scores: 13/32 STR (Dmg. +1, Feat of Str. +3) 20/48 INT (Att. +3) 10/04 WIS (Init. +2, Def. 0) 16/18 DEX (Init. -2, Att. +3, Def. +4) 9/27 CON 11/46 LKS 18/62 CHA (Turning Mod. +8) |
Quirks & Flaws: Absent-minded Facial Scar Hit Points: 19 (Wounds: 0) Threshold of Pain: 5 Honor: 18 (average) |
| EP: 0 (next level: 400) | BP: 0 |
| Handedness: Right | Sex: Male |
| Age: 222 years Birthday: TBD |
Height: 5’ Weight: 94 lbs |
| Patron God(s): None (Anointed follower? N/A) |
Hair: Blonde Eyes: Black |
| Skills: Language (Elven)N: 91%, Literacy (Elven): 26%, Language (Merchant’s Tongue): 30%, Literacy (Merchant’s Tongue): 30%, Language (Dwarven): 31%, Cartography: 35%, Diplomacy: 62%, Disguise: 31%, Distraction: 79%, Listening: 13%, Observation: 14%, Reading Lips: 26%, Recruiting: 47%, Sneaking: 22%, Arcane Lore: 62%, Fast Talking: 57%, Carpentry: 45%, Geology: 35%, Monster Lore: 32%, Riddling: 31%, Mathematics: 36% |
|
| N = Native Language | |
| Talents: Hit Point Bonus, Parry Bonus, Less Sleep. |
|
| Proficiencies: Weapons: Staff. Armor: None. Other: Laborer, Magical Transcription. |
|
| Racial Abilities: Pros: Hiding in Natural Surroundings (+50 to Sneaking), Initiative Bonus (1 better Init. Die), +1 defense. Cons: Size Small for HP. Preferential talent access: TBD. |
|
| Combat Profile: Staff Attack: +6 Speed: 0 Initiative: +2 Defense: +6 Damage: +1 |
Weapon Speed: 13 Damage: 2d4p Reach: 8’ |
| Combat Profile: Attack: 0 Speed: 0 Initiative: 0 Defense: 0 Damage: 0 |
Weapon Speed: 0 Damage: 0 Reach: 0’ |
| Known Spells: Apprentice: Amplify Illumination Journeyman: Bar Portal Level 1: Planar Servant Level 2: none Level 3: none Level 4: none Level 5: none |
|
Bio
PHYSICAL DESCRIPTION:
Blonde haired, black eyed. Slight build. Wears thick robes. Carries a staff.
BIO:
I suppose that a long life can sometimes be a curse. It is the quality of the life that matters and mine has not been the best of lives.
Okay, so life basically sucks.
Exiled from my home and people, my mentor and only friend dead (killed by an insane halfling in clashing colors wielding a flail and an insane smile shouting “sometimes misfortune has nothing to do with chance.”), nowhere to go and not a friend in the world. Oh, yeah, and don’t forget that nasty scar on my forehead. Gods be praised I’ll probably run into a bunch of dwarves next, or worse… Elves of the Lindelwood.
I had thought that I could train under Klemdo and prepare myself for the easy life of a court magician for some minor lord. However, life sometimes throws you something you don’t expect and is often much harsher than we realize. My plans lay about me like the stones I gathered to make my friend’s cairn. But life will not be so easy to assemble.
Gone are the plans for a comfortable life, hatred of evil (and of evil little clerics) now drives me. Whatever the cost, whatever the means, evil must be destroyed. I must find a way to defend myself, to earn my keep, to make my way in the world and above all to fight evil.
