Chaos at War

Ravandil

Tall and athletic, he appears superior to a simple human in every way. (lol Micah)

Ravandil

Description

Bio

Born in the Laurelorn Forest with many other elves, Ravandil enjoyed a normal life for an elf. While happy, he wished to see more of the world. He set out upon a journey, and his first stop brought him to the city of Seivelheim. There he learned the value of community. It was difficult to get by on his own, and he considered going home. He sang the songs of his homeland in order to keep himself fed, but it was not a glamorous existence.

One day, he happened to assist a street kid who had stolen some food. As the child hid behind him in some nearby clutter, he informed the officers that were chasing the boy that he had gone the other way. After the guard ran off in search of their prey, an older gentleman stepped from the shadows. He must have been there all along, but nobody had seen him until now. He called to the boy, and opened a secret passage way, turning back he beckoned Ravandil inside.

Here in the city, the community Ravandil was searching for existed in secret. He spent time with the thieves guild, learning from them, working with them, and enjoying himself. However, he knew he could not set down permanent roots. This was only the first step of his journey. With a friendly goodbye, Ravandil set out toward the neighboring city of Reisberg.

Once in Reisberg, Ravandil found a public performance house, and he began to once again sing for his daily expenses. The culture shock between Reisberg and Seivelheim has been difficult, and Ravandil wonders what sort of community he will be able to find now.

Player Info

Player:
Campaign:

Character Details

Name:
Race:
Gender:
Age: 
Height: 
Weight: 
Eyes: 
Hair: 
Birthplace: 
Nationality:
Particular Gods Revered:
Star Sign:
Dooming:
Distinguishing Marks:

Character Advancement

Current Career:
Career Path:

Spent Experience:
Unspent Experience:

Attributes

Weapon
Skill
Ballistic
Skill
Strength Toughness Agility Intelligence Willpower Fellowship
Main WS BS S T Ag Int WP Fel
Starting
Max Advance
Current Advance
Total
Attacks Wounds Strength
Bonus
Toughness
Bonus
Movement Magic Insanity
Points
Fate
Points
Secondary AWSBTBMMagIPFP
Starting
Max Advance
Current Advance
Total

Trained Skills

Taken Basic Skills Total Attr +10% +20% Related
Talents
Assoc
Attr
Animal Care (Fel)
Charm (Fel)
Command (Fel)
Concealment (Ag)
Consume Alcohol (T)
Disguise (Fel)
Drive (S)
Evaluate (Int)
Gamble (Int)
Gossip (Fel)
Haggle (Fel)
Intimidate (S)
Outdoor Survival (Int)
Perception (Int)
Ride (Ag)
Row (S)
Scale Sheer Surface (S)
Search (Int)
Silent Move (Ag)
Swim (S)
Taken Advanced Skills Total Attr +10% +20% Related
Talents
Assoc
Attr

Talents

TalentDescription

Weapons

Weapon Group Damage Range Reload
Qualities:
Qualities:
Qualities:

Armour

Armour Type Locations Covered Enc AP

Armour Points

Head
01-15
Body
56-80
Right Arm
16-35
Left Arm
36-55
Right Leg
81-90
Left Leg
91-00

Movement

M Armoured M Move/
Disengage
Charge
Attack
Run Running
Leap
Standing
Leap
Mx2 Mx4 Mx6 M+SB (M+SB)/2

Trappings

Item Location Enc Item Location Enc

Spell Grimoire

Spell Name Casting
Number
Casting
Time
Ingredients Description WP
Test
- - - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -
- - - - -

Biography