The Adventures of Cormac Payne!

Alexander Ferrer

Nerdy inventor turned unlikely hero

Alexander Ferrer

Description

Stats (80pts)
st 9
dx 10
iq 15
ht 9

Languages (4 pts)
Written and basic spoken knowledge of two languages he uses to correspond with other scientists around the world.

Advantages (65pts)
Artificer lvl 4
Danger sense
high tech level

Disadvantages (-26)
Unattractive (nerdy)
Paranoid (quirk)
odd sleep pattern (quirk)
Vow (chastity)
Bad sight (corrected by glasses)
Curious
Enemy

Skills (50 pts)
Armory 2 19
Electronics operation 1 14
Electronics repair 2 19
Engineering 4 19
Holdout 215
Leadership (from teaching) 1 14
Math 2 14
Mechanic 2 19
Missile weapon (pistol) 2 11
Missile weapon (rifle) 2 10
Natural science (physics) 4 15
Observation 2 15
Photography 1 14
Public speaking (teaching) 1 14
Research 4 16
Scrounging 4 17 (21 w/artificer)
Search 2 15
Shadow 2 15
Smuggling 2 15
Stealth 2 10
Tactics 4 16
Traps 2 16 (20 with artificer)
Writing 1 14

Equipment:
Ballistic vest (DR 8)
Automatic Pistol (3d pi+ Acc 2)
Sniper Rifle (9d+1 pi+ Acc6+3)
Taser Pistol (No clue. I just want one)

Bio

Alexander Ferrer is an inventor thrust into the world dangers when agents broke into his home, killed his wife and trashed his basement lab looking for his greatest invention – the cosmalizer.
He still looks fondly on the days when he lived a led a happy simple life. He taught highschool math during the day and would come home at night to a warm meal and tinker with his latest gadgets.
Now he is hunting for whoever was behind the attacks.