Dark Skies

Malharath

A tall proud member of the Sun Folk with powerful psionic abilities. He has joined the group, because he thinks he can be of aid and that later they can be of aid to him.

Malharath

Description

Bio

Malharath has revealed little of his background or purpose. He senses the good amongst the party, surmises that they would soon die in this harsh land without his aid, and that he would be lost without their knowledge of how the savage society works. The party knows that he has some relationship with the swarms of sentient bees that inhabit the deep deserts of Lir, but little else.

Initially, he shared a connection with a spiritual remnant of Lir, and was able to summon an aspect of the Other to protect the party. This aspect was consumed during the reincarnation of Daren. This profound change, combined with the repeated telepathic contact with the fragment of Drugal’s soul in Boroff, triggered additional latent psionic abilities beyond his already potent telepathy. He is now a prophet, able to see glimpses of the immediate future of those around him.

During the foray of the Keepers of Lir into Kantan, as members of Qq’s Bloodsport Entertainers, Malharath was one of the primary instigators of strife among the Thirteen. While his comrades were fighting against the Old Eyes Hive, he earned the favor of Bitta the Thin of the Three Winds and also telepathically revealed the true nature of the Night Priests to him. During that evening he also spurned Korvak, champion of The Blight, instigating a blood feud that would ultimately lead to Pau’s entrapment in The Gloom, Korvak’s murder, and the breaking of the compact. Most notably, after the match against The Blight, Malharath managed to sever the connection between the Night Priest envoy and the sentient chaos hive mind while among the celebrants at the High Spot. This allowed Daren to pass judgement on the aberration, publicly revealing its true form among Kantan’s elite. This drove a political wedge between the factions that favored the Night and those that thought them abhorrent.

Malharath became a Revenant bound to Sa-Nah-Gig after he committed ritual suicide in the temple of Lir where Daren was most recently reborn. The act was done so he could bargain with the demigoddess and earn a reprieve from the curse she holds upon Pau and his companions by way of the Surgeon’s Knife taken from Og’olo. During his rebirth, Sa-Nah-Gig placed her mark upon his face and the knowledge of written High Speech in his mind, so he might learn and teach the Song of Lir, and thereby, the Keepers might lift her curse.

He is tall for a member of the Sun Folk, and prefers to keep the hood of his desert garb drawn low across his brow to hide his solid black semi-faceted eyes. His arms, legs and torso are marked by a series of well healed scars from some sort of puncture wounds.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By