Outrageous events won’t cause Insanity Points or Fear Tests
Decadence
+10 to resist addiction; won’t pass out from drinking until he’s failed a number of toughness tests equal to twice Toughness Bonus
Sound Constitution
(1) Gain an additional Wound
Quick Draw
Ready as a free action with pistol, Basic class ranged weapon, or one-hand melee
Ambidextrous
No off-hand penalty; Special: combined with Two-Weapon Wielder, the penalty for making an attack with both weapons drops to -10
Bloodtracker
+100 Objective Points towards Military or Criminal objetives
Peer: Void Farer
+10 Fellowship with chosen group
Two Weapon Wielder (ranged)
spend a Full Action to attack with two weapons with a -20 penalty
Rapid Reload
half all reload times (Half Action becomes Free Action, Full Action becomes Half Action, etc.)
True Grit
Whenever he suffers critical damage, halve the result (round up)
Special Abilities
Weapon Master
Pistols ; +10% to hit, +2 damage, and +2 Initiative when using pistols
Paranoid
-10 penalty to all Interaction Skill Tests made in formal surroundings
Survivor
+10 bonus to any test to resist Pinning and Shock
Jealous Freedom
react violently to imprisonment or loss of freedom. WP test to avoid this
Mutation: Tox Blood
+20 to Toughness Tests to resist poison. Contact with blood causes 1d10 damage that ignores armor/toughness on a failed Difficult (-10) Toughness Test
Chief Bosun
+5 bonus to the ships NPC Crew Rating, as long as the Chief Bosun is aboard, Command tests involving the ships crew suffer no penalties for reduced Morale
Gear
Wounds
2 Bolt Pistols
Total
16
2 Best Quality Ripper Pistols
Current
Monosword
Critical Damage
Microbead
Fatigue
Void Suit
Corruption
Enforcer Light Carapace
Current Points
4
Boltshell Keepsake
Degree
Medikit
Malignancies
Manacles
Insanity
Dataslate Full of Bounties
Current Points
Preysense Goggles
Degree
Frag Grenades
Disorders
Hallucinogen Grenades
Experience
To spend
100
Spent
3000
Acquisitions
Fate Points
Conversion Field
Total
2
Motion Predictors
Current
Red Dot Sight
Power Boomerang
Inferno Pistol
Combat
Weapon
Class
Attack
Damage(Type)
Penetration
Range
RoF
Clip
Reload
Special
Bolt Pistol (Mot.Pred.)
Pistol
S 70% s/a 90% 2H 80%
1d10+7(X)
4
30m
S/2/-
8
Full
Tearing: Roll damage twice, keep highest
Ripper Pistol (Mot.Pred.)
Pistol
S 70% s/a 90% 2H 80%
1d10+5(I)
7
30m
S/2/-
8
Full
Tearing: Roll damage twice, keep highest; Toxic: +1d10(I) damage with a failed Toughness test (-5/point of damage)